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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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servers
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rendering
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renderer_viewport.cpp
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Author
Age
Files
Lines
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Always try to clear render target before drawing 3D with Canvas BG mode
clayjohn
2023-01-03
1
-3
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+9
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Finish implementing Canvas Background mode
clayjohn
2022-11-17
1
-0
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+3
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Collapse three seperate texture storage methods into render_target_set_overri...
David Snopek
2022-11-03
1
-6
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+5
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Merge pull request #52350 from BimDav/viewport_canvas_cull
Rémi Verschelde
2022-11-02
1
-1
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+7
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Viewport canvas cull mask feature
BimDav
2022-10-31
1
-1
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+7
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Changing timing of call to xr_interface->pre_draw_viewport
Bastiaan Olij
2022-10-17
1
-41
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+45
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Adding getters to RenderTarget and implementing override functionality for XR
Bastiaan Olij
2022-10-05
1
-4
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+6
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Merge pull request #66780 from dsnopek/webxr-emulator-fix
Rémi Verschelde
2022-10-04
1
-3
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+5
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Fix rendering in the WebXR emulator
David Snopek
2022-10-02
1
-3
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+5
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Move cluster builder, sdfgi and gi structures to clustered renderer, move lig...
Bastiaan Olij
2022-10-04
1
-4
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+4
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Merge pull request #65541 from clayjohn/renderer-setting
Rémi Verschelde
2022-09-20
1
-1
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+1
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Split rendering driver project setting into renderer_name and rendering_drive...
clayjohn
2022-09-19
1
-1
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+1
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Fix XR rendering in 'opengl3' driver and expose true size via the Viewport node
David Snopek
2022-09-14
1
-39
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+36
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Merge pull request #65579 from ZuBsPaCe/fix-viewport-sibling-order
Rémi Verschelde
2022-09-13
1
-7
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+10
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Sibling SubViewports must be rendered from top to bottom
ZuBsPaCe
2022-09-09
1
-7
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+10
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Fix multiwindow support in GLES3 for X11, Windows, and MacOS.
clayjohn
2022-09-12
1
-1
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+8
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Extracting render buffers and changing it to a more generic solution
Bastiaan Olij
2022-09-01
1
-7
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+12
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Merge pull request #63003 from Geometror/msaa-2d
Rémi Verschelde
2022-08-30
1
-4
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+15
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Implement MSAA for 2D [Vulkan only]
Hendrik Brucker
2022-08-13
1
-4
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+15
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Merge pull request #63091 from MinusKube/editor-window-render-bug
Rémi Verschelde
2022-08-23
1
-6
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+46
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Fix viewport sorting being wrong on parent/child relation
MinusKube
2022-08-10
1
-6
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+46
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Use negative mipmap LOD bias for sub-native bilinear 3D scale
Hugo Locurcio
2022-08-10
1
-1
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+5
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Allow changing mipmap LOD bias when FSR 1.0 scaling is not used
Hugo Locurcio
2022-07-28
1
-3
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+3
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Remove ThreadWorkPool, replace by WorkerThreadPool
Juan Linietsky
2022-07-25
1
-1
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+1
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Adding Variable Rate Shading support to Godot
Bastiaan Olij
2022-07-17
1
-0
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+16
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Rename soft shadow quality project settings for easier searching
Hugo Locurcio
2022-07-13
1
-2
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+2
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Split dependency logic
Bastiaan Olij
2022-06-28
1
-4
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+4
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Implement Running Godot as Movie Writer
reduz
2022-06-21
1
-0
/
+14
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Initial TAA implementation
jfons
2022-06-07
1
-2
/
+29
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Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer
clayjohn
2022-05-24
1
-2
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+2
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Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
1
-23
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+23
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Replace most uses of Map by HashMap
reduz
2022-05-16
1
-10
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+10
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Fix warnings found by Emscripten 3.1.10
Rémi Verschelde
2022-05-10
1
-17
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+5
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Merge pull request #60627 from aaronfranke/rename-elements
Rémi Verschelde
2022-05-03
1
-5
/
+5
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Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-29
1
-5
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+5
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Viewport would be cleared even when clear_mode was set to VIEWPORT_CLEAR_NEVER
awsker
2022-05-02
1
-12
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+8
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Merge canvas and decal into TextureStorage and add render target
Bastiaan Olij
2022-04-17
1
-27
/
+28
*
Fix 3D scaling enum size in the editor and improve descriptions
Hugo Locurcio
2022-04-09
1
-8
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+6
*
Split dummy renderer classes into separate files
Bastiaan Olij
2022-03-16
1
-1
/
+1
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Tweak render timestamp names for explicitness and consistency
Hugo Locurcio
2022-03-04
1
-13
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+13
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Implementing OpenXR driver
Bastiaan Olij
2022-02-23
1
-1
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+0
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Vectors: Use clear() and has().
Anilforextra
2022-02-02
1
-1
/
+1
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Improve XRInterface hooks into rendering
Bastiaan Olij
2022-01-26
1
-19
/
+28
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Merge pull request #56416 from BastiaanOlij/fix_xr_viewport_size_overrule
Rémi Verschelde
2022-01-11
1
-6
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+16
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Fix XR viewport size overrule and incorrect usage of internal size
Bastiaan Olij
2022-01-02
1
-6
/
+16
*
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Merge pull request #56305 from Calinou/rename-lod-threshold
Rémi Verschelde
2022-01-04
1
-4
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+4
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Rename Lod Threshold to Mesh Lod Threshold
Hugo Locurcio
2021-12-29
1
-4
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+4
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
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/
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Use `WARN_PRINT_ONCE()` for FSR-related warning messages
Hugo Locurcio
2021-11-25
1
-3
/
+3
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