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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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servers
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rendering
/
rendering_device.cpp
Commit message (
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Age
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
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+2
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RenderingDevice: Fix uncapped mipmap sizes causing div-by-zero
Pedro J. Estébanez
2024-09-17
1
-2
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+2
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Fail when submit or sync called on main rendering device
clayjohn
2024-09-16
1
-3
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+9
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RenderingDevice: Use the correct amount of layers for Cubemaps for boundary c...
BlueCube3310
2024-07-24
1
-24
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+6
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RenderingDevice: Fix getting cubemap data
BlueCube3310
2024-07-23
1
-3
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+0
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Merge pull request #94069 from RandomShaper/fix_vk_vali_blocky
Rémi Verschelde
2024-07-18
1
-5
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+6
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RenderingDevice: Leave handling of compressed block granularity to the driver
Pedro J. Estébanez
2024-07-08
1
-5
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+6
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Silence Vulkan "Unable to acquire framebuffer." swapchain error
Hugo Locurcio
2024-07-09
1
-1
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+6
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Merge pull request #91551 from m4rr5/configure_timestamp_query_elements
Rémi Verschelde
2024-07-07
1
-2
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+2
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Added a project setting to configure the maximum amount of timestamps, with a...
Marcel Offermans
2024-05-05
1
-2
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+2
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Improve handling of rendering startup errors
Pedro J. Estébanez
2024-06-28
1
-1
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+1
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Merge pull request #92587 from RandomShaper/validate_tex_usage
Rémi Verschelde
2024-05-31
1
-0
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+2
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RenderingDevice: Reject creation of textures with no usage
Pedro J. Estébanez
2024-05-31
1
-0
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+2
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Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers
Rémi Verschelde
2024-05-31
1
-18
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+336
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Add support for enhanced barriers in D3D12.
Dario
2024-05-20
1
-18
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+336
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Merge pull request #92258 from DarioSamo/render_list_pass_alloc
Rémi Verschelde
2024-05-23
1
-3
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+6
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Switch vectors in each render pass to use TLS.
Dario
2024-05-23
1
-3
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+6
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[DisplayServer] Add method to check if window transparency is supported and e...
bruvzg
2024-05-23
1
-0
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+4
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Merge pull request #88289 from DarioSamo/rd_minimized_window
Rémi Verschelde
2024-05-17
1
-3
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+0
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Handle error when setting boot image if swap chain is not available. Skip res...
Dario
2024-02-13
1
-3
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+0
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Rewrite implementation for prepare for use commands to be skipped when not re...
Dario
2024-05-15
1
-16
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+55
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Add optional driver workaround to RenderingDevice for Adreno 6XX.
Dario
2024-05-13
1
-7
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+68
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Replace `find` with `contains/has` where applicable
A Thousand Ships
2024-05-08
1
-4
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+4
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Merge pull request #91545 from clayjohn/RD-shadow-atlas
Rémi Verschelde
2024-05-04
1
-3
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+3
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Properly set size of shadow atlas quadrant when subdivision is 8 or higher.
clayjohn
2024-05-03
1
-3
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+3
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Add draw and dispatch count to timestamp validation.
Dario
2024-05-03
1
-2
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+6
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Merge pull request #90911 from clayjohn/RD-tex-copy
Rémi Verschelde
2024-04-23
1
-6
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+7
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Ensure minimum block size is respected when doing GPU to CPU copies of compre...
clayjohn
2024-04-19
1
-6
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+7
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Fix incorrect bounds check in rendering device push constant
thimenesup
2024-04-13
1
-2
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+2
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Merge pull request #89491 from thimenesup/compute_dispatch_indirect
Rémi Verschelde
2024-04-09
1
-0
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+1
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Expose bindings to compute dispatch indirect rendering device
thimenesup
2024-04-08
1
-0
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+1
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Fixes `RenderingDevice::get_driver_resource` will crash or give incorrect res...
jsjtxietian
2024-04-08
1
-6
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+10
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Add toggle for enabling or disabling RenderingDevice's pipeline cache.
Dario
2024-04-05
1
-1
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+2
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Enforce template syntax `typename` over `class`
Thaddeus Crews
2024-03-07
1
-1
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+1
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Vulkan: Don't warn about pipelines cache if missing
Rémi Verschelde
2024-03-05
1
-3
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+3
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Remove word duplicates in comments and strings, and fix casing and punctuation
Robert Yevdokimov
2024-02-23
1
-5
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+5
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Merge pull request #88631 from DarioSamo/mobile_subpass_usage_fix
Rémi Verschelde
2024-02-22
1
-11
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+0
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Remove tracking logic for input attachments as it's not necessary.
Dario
2024-02-21
1
-11
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+0
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Merge execute and present commands for RenderingDeviceDriver.
Dario
2024-02-19
1
-11
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+14
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Add `--no-header` option to clean output
Anatoli Babenia
2024-02-15
1
-1
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+1
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Finish splitting functionality of the Vulkan and D3D12 backends into Renderin...
Dario
2024-02-12
1
-249
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+480
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Replace error checks against `size` with `is_empty`
A Thousand Ships
2024-02-09
1
-3
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+3
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Null check improvements
A Thousand Ships
2024-01-19
1
-17
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+17
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Fix usage of index offsets in RenderingDevice
Patrick Dawson
2024-01-09
1
-6
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+6
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Acyclic Command Graph for RenderingDevice.
Dario
2024-01-08
1
-1790
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+896
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Skip swapchain logic if there is nothing to present (Android OpenXR)
Bastiaan Olij
2024-01-08
1
-2
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+6
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Merge pull request #86522 from RandomShaper/fix_uset_rebind
Rémi Verschelde
2024-01-02
1
-2
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+2
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RenderingDevice: Fix uniform sets wrongly assumed to be bound
Pedro J. Estébanez
2023-12-26
1
-2
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+2
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Fix potential integer underflow in rounded up divisions
EddieBreeg
2024-01-02
1
-1
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+1
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