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Redot Engine – Multi-platform 2D and 3D game engine
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rendering
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rendering_device_commons.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Rebrand Godot to Redot
Randolph W. Aarseth II
2024-10-11
1
-1
/
+1
*
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add...
Dario
2024-10-02
1
-1
/
+1
*
Style: Apply new `clang-format` changes
Thaddeus Crews
2024-09-20
1
-1
/
+1
*
Add debug utilities for Vulkan
Matias N. Goldberg
2024-08-21
1
-0
/
+38
*
Improvements to VRS/Foveated rendering
Bastiaan Olij
2024-05-03
1
-0
/
+2
*
Ensure specialization constants come sorted from reflection
Pedro J. Estébanez
2024-03-12
1
-0
/
+2
*
Make ShaderDescription and related types public
Pedro J. Estébanez
2024-03-08
1
-0
/
+2
*
Finish splitting functionality of the Vulkan and D3D12 backends into Renderin...
Dario
2024-02-12
1
-0
/
+11
*
Acyclic Command Graph for RenderingDevice.
Dario
2024-01-08
1
-0
/
+2
*
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
Pedro J. Estébanez
2023-12-20
1
-0
/
+921