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path: root/servers/rendering/rendering_device_commons.h
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* Implement asynchronous transfer queues, thread guards on RenderingDevice. Add...Dario2024-10-021-1/+1
* Style: Apply new `clang-format` changesThaddeus Crews2024-09-201-1/+1
* Add debug utilities for VulkanMatias N. Goldberg2024-08-211-0/+38
* Improvements to VRS/Foveated renderingBastiaan Olij2024-05-031-0/+2
* Ensure specialization constants come sorted from reflectionPedro J. Estébanez2024-03-121-0/+2
* Make ShaderDescription and related types publicPedro J. Estébanez2024-03-081-0/+2
* Finish splitting functionality of the Vulkan and D3D12 backends into Renderin...Dario2024-02-121-0/+11
* Acyclic Command Graph for RenderingDevice.Dario2024-01-081-0/+2
* Split RenderingDevice into API-agnostic and RenderingDeviceDriver partsPedro J. Estébanez2023-12-201-0/+921