Commit message (Expand) | Author | Age | Files | Lines | |
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* | Resolve load and store ops automatically for render passes for discardable te... | Dario | 2024-11-25 | 1 | -0/+5 |
* | Implement asynchronous transfer queues, thread guards on RenderingDevice. Add... | Dario | 2024-10-02 | 1 | -1/+1 |
* | Style: Apply new `clang-format` changes | Thaddeus Crews | 2024-09-20 | 1 | -1/+1 |
* | Add debug utilities for Vulkan | Matias N. Goldberg | 2024-08-21 | 1 | -0/+38 |
* | Improvements to VRS/Foveated rendering | Bastiaan Olij | 2024-05-03 | 1 | -0/+2 |
* | Ensure specialization constants come sorted from reflection | Pedro J. Estébanez | 2024-03-12 | 1 | -0/+2 |
* | Make ShaderDescription and related types public | Pedro J. Estébanez | 2024-03-08 | 1 | -0/+2 |
* | Finish splitting functionality of the Vulkan and D3D12 backends into Renderin... | Dario | 2024-02-12 | 1 | -0/+11 |
* | Acyclic Command Graph for RenderingDevice. | Dario | 2024-01-08 | 1 | -0/+2 |
* | Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts | Pedro J. Estébanez | 2023-12-20 | 1 | -0/+921 |