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path: root/servers/rendering/rendering_device_driver.h
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotSpartan3222024-10-131-0/+2
* Rebrand Godot 4.3 to RedotTrashguy2024-10-131-1/+1
* Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriersRémi Verschelde2024-05-311-8/+18
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| * Add support for enhanced barriers in D3D12.Dario2024-05-201-8/+18
* | [DisplayServer] Add method to check if window transparency is supported and e...bruvzg2024-05-231-0/+2
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* Fixes `RenderingDevice::get_driver_resource` will crash or give incorrect res...jsjtxietian2024-04-081-1/+1
* Enforce template syntax `typename` over `class`Thaddeus Crews2024-03-071-4/+4
* Merge pull request #87872 from RandomShaper/d3d12_tex_mem_is_lifeRémi Verschelde2024-02-271-1/+1
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| * Direct3D 12: Enhance management of texture data life cyclePedro J. Estébanez2024-02-271-1/+1
* | Merge execute and present commands for RenderingDeviceDriver.Dario2024-02-191-2/+1
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* Finish splitting functionality of the Vulkan and D3D12 backends into Renderin...Dario2024-02-121-25/+105
* Acyclic Command Graph for RenderingDevice.Dario2024-01-081-0/+11
* Fix msvc 14.1 complains about "atempting to reference a deleted function"jsjtxietian2023-12-251-0/+2
* Split RenderingDevice into API-agnostic and RenderingDeviceDriver partsPedro J. Estébanez2023-12-201-0/+687