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Redot Engine – Multi-platform 2D and 3D game engine
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rendering
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rendering_device_driver.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Rebrand Godot 4.3 to Redot
Trashguy
2024-10-13
1
-1
/
+1
*
Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers
Rémi Verschelde
2024-05-31
1
-8
/
+18
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Add support for enhanced barriers in D3D12.
Dario
2024-05-20
1
-8
/
+18
*
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[DisplayServer] Add method to check if window transparency is supported and e...
bruvzg
2024-05-23
1
-0
/
+2
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/
*
Fixes `RenderingDevice::get_driver_resource` will crash or give incorrect res...
jsjtxietian
2024-04-08
1
-1
/
+1
*
Enforce template syntax `typename` over `class`
Thaddeus Crews
2024-03-07
1
-4
/
+4
*
Merge pull request #87872 from RandomShaper/d3d12_tex_mem_is_life
Rémi Verschelde
2024-02-27
1
-1
/
+1
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*
Direct3D 12: Enhance management of texture data life cycle
Pedro J. Estébanez
2024-02-27
1
-1
/
+1
*
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Merge execute and present commands for RenderingDeviceDriver.
Dario
2024-02-19
1
-2
/
+1
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*
Finish splitting functionality of the Vulkan and D3D12 backends into Renderin...
Dario
2024-02-12
1
-25
/
+105
*
Acyclic Command Graph for RenderingDevice.
Dario
2024-01-08
1
-0
/
+11
*
Fix msvc 14.1 complains about "atempting to reference a deleted function"
jsjtxietian
2023-12-25
1
-0
/
+2
*
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
Pedro J. Estébanez
2023-12-20
1
-0
/
+687