| Commit message (Expand) | Author | Age | Files | Lines |
* | Move transitions of textures initialized by transfer workers to the main grap... | Dario | 2024-10-18 | 1 | -0/+2 |
* | Implement asynchronous transfer queues, thread guards on RenderingDevice. Add... | Dario | 2024-10-02 | 1 | -2/+2 |
* | Add debug utilities for Vulkan | Matias N. Goldberg | 2024-08-21 | 1 | -0/+6 |
* | Add Metal support for macOS (arm64) and iOS | Stuart Carnie | 2024-08-20 | 1 | -0/+1 |
* | Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers | Rémi Verschelde | 2024-05-31 | 1 | -8/+18 |
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| * | Add support for enhanced barriers in D3D12. | Dario | 2024-05-20 | 1 | -8/+18 |
* | | [DisplayServer] Add method to check if window transparency is supported and e... | bruvzg | 2024-05-23 | 1 | -0/+2 |
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* | Fixes `RenderingDevice::get_driver_resource` will crash or give incorrect res... | jsjtxietian | 2024-04-08 | 1 | -1/+1 |
* | Enforce template syntax `typename` over `class` | Thaddeus Crews | 2024-03-07 | 1 | -4/+4 |
* | Merge pull request #87872 from RandomShaper/d3d12_tex_mem_is_life | Rémi Verschelde | 2024-02-27 | 1 | -1/+1 |
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| * | Direct3D 12: Enhance management of texture data life cycle | Pedro J. Estébanez | 2024-02-27 | 1 | -1/+1 |
* | | Merge execute and present commands for RenderingDeviceDriver. | Dario | 2024-02-19 | 1 | -2/+1 |
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* | Finish splitting functionality of the Vulkan and D3D12 backends into Renderin... | Dario | 2024-02-12 | 1 | -25/+105 |
* | Acyclic Command Graph for RenderingDevice. | Dario | 2024-01-08 | 1 | -0/+11 |
* | Fix msvc 14.1 complains about "atempting to reference a deleted function" | jsjtxietian | 2023-12-25 | 1 | -0/+2 |
* | Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts | Pedro J. Estébanez | 2023-12-20 | 1 | -0/+687 |