| Commit message (Expand) | Author | Age | Files | Lines |
* | Add support for enhanced barriers in D3D12. | Dario | 2024-05-20 | 1 | -42/+99 |
* | Add optional driver workaround to RenderingDevice for Adreno 6XX. | Dario | 2024-05-13 | 1 | -26/+57 |
* | Fix incorrect memory read when capacity changes in RD Graph. | Dario | 2024-04-29 | 1 | -4/+5 |
* | Fixes `RenderingDevice::get_driver_resource` will crash or give incorrect res... | jsjtxietian | 2024-04-08 | 1 | -3/+3 |
* | Remove tracking logic for input attachments as it's not necessary. | Dario | 2024-02-21 | 1 | -9/+0 |
* | Add validation to render graph for draw and compute lists. | Dario | 2024-02-14 | 1 | -0/+12 |
* | Finish splitting functionality of the Vulkan and D3D12 backends into Renderin... | Dario | 2024-02-12 | 1 | -12/+17 |
* | Improve stage and slice tracking behavior of RenderingDeviceGraph to fix vari... | Dario | 2024-01-26 | 1 | -57/+138 |
* | Fix memory leak from not clearing the buffer barrier vector properly on the r... | Dario | 2024-01-18 | 1 | -0/+1 |
* | Acyclic Command Graph for RenderingDevice. | Dario | 2024-01-08 | 1 | -0/+1930 |