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path: root/servers/rendering/rendering_light_culler.cpp
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* Tighter light culling - fix directional lights colinear caselawnjelly2024-05-101-6/+10
* Tighter shadow culling - fix light colinear to frustum edgelawnjelly2024-03-201-6/+12
* Disable all 3D nodes, physics, and resources when compiling without 3DAaron Franke2024-03-111-1/+0
* Fix various typos with codespellRémi Verschelde2024-02-071-2/+2
* Shadow volume culling and tighter shadow caster cullinglawnjelly2024-01-301-0/+1125