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path: root/servers/rendering/rendering_server_canvas.cpp
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* RenderingServer reorganizationreduz2020-12-041-1553/+0
* Reorganize rendering server.reduz2020-12-031-2/+2
* Fixed crash in canvas_item_add_polyline if color arr has incorrect sizeYuri Roubinsky2020-11-301-5/+13
* Restored antialiased lines by emulation using triangle stripsYuri Roubinsky2020-11-271-54/+99
* Implement signed distance fields for 2D shadersreduz2020-11-261-41/+26
* Remove empty lines around braces with the formatting scriptAaron Franke2020-11-161-2/+0
* Fix new transform to pixel snapping logicRémi Verschelde2020-11-151-1/+1
* Implement DirectionalLight2Dreduz2020-11-041-34/+49
* Refactor pixel snapping.reduz2020-10-301-9/+16
* Implement CanvasGroup and CanvasItem clippingreduz2020-10-281-2/+94
* Refactored 2D shader and lighting systemreduz2020-10-241-75/+76
* Make YSort stableJohn Pennycook2020-09-271-0/+1
* Clarify comparison precedence when enabling or disabling back buffer.Marcel Admiraal2020-09-071-7/+6
* Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)2020-05-271-1/+3
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-17/+30
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+35
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-127/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-18/+18
* More server renames for consistency after #37361Rémi Verschelde2020-03-281-1/+1
* Renaming of servers for coherency.Juan Linietsky2020-03-271-0/+1479