| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Split rendering driver project setting into renderer_name and rendering_drive... | clayjohn | 2022-09-19 | 1 | -3/+3 |
* | Implement Physical Light Units as an optional setting. | clayjohn | 2022-08-31 | 1 | -0/+2 |
* | Split dependency logic | Bastiaan Olij | 2022-06-28 | 1 | -1/+4 |
* | Split GI effects and fix stereoscopic rendering of GI effects | Bastiaan Olij | 2022-06-22 | 1 | -0/+2 |
* | Moved particles into ParticlesStorage | Bastiaan Olij | 2022-04-17 | 1 | -0/+2 |
* | Move light, reflection probe and lightmap into LightStorage | Bastiaan Olij | 2022-04-17 | 1 | -0/+2 |
* | Merge canvas and decal into TextureStorage and add render target | Bastiaan Olij | 2022-04-17 | 1 | -4/+0 |
* | Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage | Bastiaan Olij | 2022-04-02 | 1 | -0/+2 |
* | Extract global variable, shader and material storage | Bastiaan Olij | 2022-03-31 | 1 | -0/+2 |
* | Extract Decal and Decal atlas from Storage class | Bastiaan Olij | 2022-03-21 | 1 | -0/+2 |
* | Split dummy renderer classes into separate files | Bastiaan Olij | 2022-03-16 | 1 | -0/+4 |
* | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
* | Refactor VisibilityNotifier | reduz | 2021-06-16 | 1 | -0/+2 |
* | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
* | RenderingServer reorganization | reduz | 2020-12-04 | 1 | -10/+12 |
* | Reorganize rendering server. | reduz | 2020-12-03 | 1 | -1/+0 |
* | More server renames for consistency after #37361 | Rémi Verschelde | 2020-03-28 | 1 | -1/+1 |
* | Renaming of servers for coherency. | Juan Linietsky | 2020-03-27 | 1 | -0/+54 |