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path: root/servers/rendering/shader_compiler.cpp
Commit message (Expand)AuthorAgeFilesLines
* Refactor shader hintsYuri Rubinsky2022-05-311-0/+1
* Add a new HashSet templatereduz2022-05-201-2/+2
* Use range iterators for RBSet in most casesAaron Record2022-05-191-2/+2
* Replace most uses of Map by HashMapreduz2022-05-161-4/+4
* SceneShader compilingclayjohn2022-05-111-3/+7
* SkyShaders workingclayjohn2022-05-111-5/+9
* Use Filament specular models and parametrizationclayjohn2022-02-221-144/+0
* Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde2022-02-161-36/+0
* Merge pull request #57562 from AnilBK/string-add-containsRémi Verschelde2022-02-031-1/+1
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| * String: Add contains().Anilforextra2022-02-041-1/+1
* | Allow multiple declarations in for loop in a shaderYuri Roubinsky2022-02-031-3/+6
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* Unify variable and array declarations in shadersYuri Roubinsky2022-01-181-57/+38
* Fix shader crashing when declaring matrix or array varyingsYuri Roubinsky2022-01-141-1/+20
* Optimize include files to improve `shader_language.h` compilation speedYuri Roubinsky2022-01-121-1/+2
* New OpenGL batching canvas rendererclayjohn2022-01-111-0/+1552