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path: root/servers/rendering/shader_compiler.cpp
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* Refactor shader hintsYuri Rubinsky2022-05-311-0/+1
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* Add a new HashSet templatereduz2022-05-201-2/+2
| | | | | * Intended to replace RBSet in most cases. * Optimized for iteration speed
* Use range iterators for RBSet in most casesAaron Record2022-05-191-2/+2
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* Replace most uses of Map by HashMapreduz2022-05-161-4/+4
| | | | | | | | | | | | * Map is unnecessary and inefficient in almost every case. * Replaced by the new HashMap. * Renamed Map to RBMap and Set to RBSet for cases that still make sense (order matters) but use is discouraged. There were very few cases where replacing by HashMap was undesired because keeping the key order was intended. I tried to keep those (as RBMap) as much as possible, but might have missed some. Review appreciated!
* SceneShader compilingclayjohn2022-05-111-3/+7
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* SkyShaders workingclayjohn2022-05-111-5/+9
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* Use Filament specular models and parametrizationclayjohn2022-02-221-144/+0
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* Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde2022-02-161-36/+0
| | | | | Remove currently unused implementation of TextureBasisU, could be re-added later on if needed and ported.
* Merge pull request #57562 from AnilBK/string-add-containsRémi Verschelde2022-02-031-1/+1
|\ | | | | String: Add contains().
| * String: Add contains().Anilforextra2022-02-041-1/+1
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* | Allow multiple declarations in for loop in a shaderYuri Roubinsky2022-02-031-3/+6
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* Unify variable and array declarations in shadersYuri Roubinsky2022-01-181-57/+38
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* Fix shader crashing when declaring matrix or array varyingsYuri Roubinsky2022-01-141-1/+20
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* Optimize include files to improve `shader_language.h` compilation speedYuri Roubinsky2022-01-121-1/+2
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* New OpenGL batching canvas rendererclayjohn2022-01-111-0/+1552