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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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servers
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rendering
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shader_language.cpp
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Author
Age
Files
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Merge pull request #79459 from MoltenCoffee/fix-shader-arguments-error
Yuri Sizov
2023-07-24
1
-4
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+8
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Add error for undefined function in shader
MoltenCoffee
2023-07-18
1
-4
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+8
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Add autocomplete for filter/repeat hints on uniform arrays
Hayden Leete
2023-07-13
1
-12
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+12
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Merge pull request #79100 from KoBeWi/[filter,_filter,_filter,_filter,_filt...
Yuri Sizov
2023-07-12
1
-1
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+6
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Allow more hint types for uniform arrays
kobewi
2023-07-06
1
-1
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+6
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Merge pull request #78839 from lewiji/normal_roughness_mobile_fix
Rémi Verschelde
2023-07-08
1
-2
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+2
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Return shader parse error when using 'hint_normal_roughness_texture' and not ...
lewiji
2023-06-29
1
-2
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+2
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Fix using uint suffix at the hex number declaration in shaders
Yuri Roubinski
2023-07-01
1
-1
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+8
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Fix shader uniform storage conversions and crash
bitsawer
2023-05-29
1
-7
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+7
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Exclude incorrect completion options for `render_mode` in shaders
Yuri Rubinsky
2023-05-15
1
-0
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+6
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Enable shadow warnings and fix raised errors
Ninni Pipping
2023-05-11
1
-57
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+57
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Fix completion of `source_color` hint for texture arrays in shaders
Yuri Rubinsky
2023-04-08
1
-29
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+35
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Error on hint_normal_roughness_texture and hint_depth_texture outside of spat...
Fabio Iotti
2023-03-03
1
-0
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+8
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Forbid passing multiview sampler to the custom function in shaders
Yuri Rubinsky
2023-02-21
1
-2
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+17
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Improvements and fixes based on Weblate comments
Haoyu Qiu
2023-02-13
1
-1
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+1
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Improve some editor strings for localization
Haoyu Qiu
2023-02-09
1
-2
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+2
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Mark fma function as high end so it isn't used with the gl_compatibility rend...
clayjohn
2023-02-08
1
-4
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+4
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Merge pull request #72494 from Chaosus/shader_fix_const_init
Rémi Verschelde
2023-02-02
1
-1
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+23
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Fix shader failure when using non-const initializer on a constant
Yuri Rubinsky
2023-02-01
1
-1
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+23
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More codespell fixes, do more changes from previous ignore list
Rémi Verschelde
2023-02-01
1
-4
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+4
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Add a shader error when trying to using hint_normal_roughness_texture in the ...
clayjohn
2023-01-30
1
-0
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+4
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Merge pull request #72138 from clayjohn/GL-globals
Rémi Verschelde
2023-01-26
1
-0
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+4
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Properly append global uniform buffer name in gl_compatibility shaders
clayjohn
2023-01-26
1
-0
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+4
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Merge pull request #72109 from Chaosus/shader_derivative
Rémi Verschelde
2023-01-26
1
-0
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+42
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Add derivative functions with precision to shaders
Yuri Rubinsky
2023-01-26
1
-0
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+42
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Several shader preprocessor parser fixes and improvements
bitsawer
2023-01-26
1
-1
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+1
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Fix array of token names in the shader parser
Yuri Rubinsky
2023-01-25
1
-5
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+15
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Fix type in hint when using removed built-in textures
PrecisionRender
2023-01-20
1
-1
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+1
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Decrement texture_binding count when using screen textures
clayjohn
2023-01-20
1
-0
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+3
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Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
clayjohn
2023-01-18
1
-0
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+6
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Fix shader crash when using boolean type for vertex->fragment varyings
Yuri Rubinsky
2022-12-23
1
-2
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+33
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Add missing != operator to `StringName`
Yuri Rubinsky
2022-12-20
1
-1
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+1
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Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources
Rémi Verschelde
2022-11-24
1
-3
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+3
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Shader: Set proper resource type hints for sampler uniforms
Rémi Verschelde
2022-11-22
1
-17
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+15
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Code simplifications found by cppcheck
Markus Sauermann
2022-11-21
1
-2
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+2
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Fix global uniforms parsed as instance uniform
Lily Garcia
2022-11-17
1
-14
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+16
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Merge pull request #68718 from dzil123/fix_fog_shader_buffer_overflow
Rémi Verschelde
2022-11-16
1
-0
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+20
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Fix Fog shader buffer overflow
dzil123
2022-11-15
1
-0
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+20
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Mark shader built-ins as used when passed to functions as out parameter
Yuri Rubinsky
2022-11-15
1
-0
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+19
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Remove redundant Variant-types initializations
Markus Sauermann
2022-11-14
1
-21
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+21
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Some fixes for instance shader parameters
Yuri Rubinsky
2022-11-09
1
-0
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+4
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Fix predefined constants to be accessible in the shader includes
Yuri Rubinsky
2022-11-01
1
-1
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+1
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Fix editor crash when assigning some uniform hints to the textures
Yuri Rubinsky
2022-10-16
1
-0
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+3
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Merge pull request #66548 from akien-mga/msvc-warnings-c4701-c4703
Rémi Verschelde
2022-09-28
1
-2
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+2
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Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable used
Rémi Verschelde
2022-09-28
1
-2
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+2
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Fix MSVC warning C4702: unreachable code
Rémi Verschelde
2022-09-28
1
-2
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+0
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Prevent duplicated hints in shader uniform completion
Yuri Rubinsky
2022-09-11
1
-14
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+34
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Remove `shader_type` from completion (when it does not need any more)
Yuri Rubinsky
2022-09-07
1
-2
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+6
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Allow using integer varyings with `flat` interpolation modifier
Yuri Rubinsky
2022-08-25
1
-4
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+9
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