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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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servers
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rendering
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shader_language.cpp
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Author
Age
Files
Lines
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Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources
Rémi Verschelde
2022-11-24
1
-3
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+3
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Shader: Set proper resource type hints for sampler uniforms
Rémi Verschelde
2022-11-22
1
-17
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+15
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Code simplifications found by cppcheck
Markus Sauermann
2022-11-21
1
-2
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+2
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Fix global uniforms parsed as instance uniform
Lily Garcia
2022-11-17
1
-14
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+16
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Merge pull request #68718 from dzil123/fix_fog_shader_buffer_overflow
Rémi Verschelde
2022-11-16
1
-0
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+20
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Fix Fog shader buffer overflow
dzil123
2022-11-15
1
-0
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+20
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Mark shader built-ins as used when passed to functions as out parameter
Yuri Rubinsky
2022-11-15
1
-0
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+19
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Remove redundant Variant-types initializations
Markus Sauermann
2022-11-14
1
-21
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+21
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Some fixes for instance shader parameters
Yuri Rubinsky
2022-11-09
1
-0
/
+4
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Fix predefined constants to be accessible in the shader includes
Yuri Rubinsky
2022-11-01
1
-1
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+1
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Fix editor crash when assigning some uniform hints to the textures
Yuri Rubinsky
2022-10-16
1
-0
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+3
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Merge pull request #66548 from akien-mga/msvc-warnings-c4701-c4703
Rémi Verschelde
2022-09-28
1
-2
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+2
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Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable used
Rémi Verschelde
2022-09-28
1
-2
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+2
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Fix MSVC warning C4702: unreachable code
Rémi Verschelde
2022-09-28
1
-2
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+0
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Prevent duplicated hints in shader uniform completion
Yuri Rubinsky
2022-09-11
1
-14
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+34
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Remove `shader_type` from completion (when it does not need any more)
Yuri Rubinsky
2022-09-07
1
-2
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+6
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Allow using integer varyings with `flat` interpolation modifier
Yuri Rubinsky
2022-08-25
1
-4
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+9
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Merge pull request #64167 from clayjohn/screen-texture-hint
Max Hilbrunner
2022-08-19
1
-4
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+33
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Add shader uniform hints for screen textures so users can specify custom filt...
clayjohn
2022-08-09
1
-4
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+33
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Merge pull request #64310 from Chaosus/shader_texture_funcs
Yuri Rubinsky
2022-08-12
1
-0
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+26
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Add `textureQueryLod/Levels` functions to the shader language
Yuri Rubinsky
2022-08-12
1
-0
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+26
*
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Add `textureProjGrad` function to the shader language
Yuri Rubinsky
2022-08-12
1
-0
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+12
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Merge pull request #62454 from Geometror/reflect-refract-vec2-vec4
Rémi Verschelde
2022-08-07
1
-0
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+4
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Allow vec2 and vec4 for reflect and refract
Hendrik Brucker
2022-08-07
1
-0
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+4
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Merge pull request #63847 from Zylann/shader_switch_uint
Yuri Rubinsky
2022-08-03
1
-3
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+6
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Allow shading language to use `switch` statement with uints
Marc Gilleron
2022-08-02
1
-3
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+6
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Add `hint_transparent` to use a transparent black placeholder texture
Hugo Locurcio
2022-08-01
1
-0
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+9
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Rename RenderingServer global shader uniform methods to be more explicit
Hugo Locurcio
2022-07-28
1
-3
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+3
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Fix incorrect conversion of default value for mat4 uniform in shaders
Yuri Rubinsky
2022-07-27
1
-12
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+5
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Implement shader uniform groups/subgroups
Yuri Rubinsky
2022-07-26
1
-0
/
+44
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Merge pull request #63424 from Chaosus/shader_preprocessor_inc_fix
Rémi Verschelde
2022-07-25
1
-63
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+184
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Fix errors when using built-ins in shaderinc
Yuri Rubinsky
2022-07-25
1
-63
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+184
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Implement Vector4, Vector4i, Projection
reduz
2022-07-23
1
-7
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+23
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Clean up Shader Preprocessor
reduz
2022-07-22
1
-164
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+43
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Adding shader preprocessor support
Yuri Roubinsky
2022-07-22
1
-26
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+191
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Remove GLES2 shader constraints from GLES3
clayjohn
2022-06-14
1
-276
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+214
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Prevent defining float constant without number after exponent in shaders
Yuri Rubinsky
2022-06-10
1
-1
/
+5
*
Refactor shader hints
Yuri Rubinsky
2022-05-31
1
-161
/
+319
*
Merge pull request #60803 from Chaosus/shader_hint_rename
Rémi Verschelde
2022-05-24
1
-48
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+34
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Rename `hint_albedo`, `hint_white/black` in shaders
Yuri Roubinsky
2022-05-09
1
-48
/
+34
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Merge pull request #61226 from Chaosus/shader_fix_keyword_completion
Rémi Verschelde
2022-05-23
1
-0
/
+9
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*
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Fix incorrect keyword completion after period in shader editor
Yuri Rubinsky
2022-05-20
1
-0
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+9
*
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Add a new HashSet template
reduz
2022-05-20
1
-10
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+10
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*
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Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
1
-10
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+10
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Replace most uses of Map by HashMap
reduz
2022-05-16
1
-29
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+29
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Merge pull request #60568 from Chaosus/shader_keyword_completions
Rémi Verschelde
2022-05-04
1
-108
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+484
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Add keyword completion to shader editor
Yuri Roubinsky
2022-04-29
1
-108
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+484
*
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Add `hint_color` support for `vec3` in shaders
Yuri Roubinsky
2022-05-01
1
-10
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+32
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Prevent shader crash when using precision on boolean types
Yuri Roubinsky
2022-04-26
1
-63
/
+78
*
Merge pull request #60175 from Geometror/visual-shader-vector4
Yuri Rubinsky
2022-04-20
1
-4
/
+4
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