| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Code quality: Fix header guards consistency | Rémi Verschelde | 2022-07-25 | 1 | -3/+3 |
| * | Replace most uses of Map by HashMap | reduz | 2022-05-16 | 1 | -2/+3 |
| * | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
| * | Add a shader warning when the uniform buffer limit is exceeded | Yuri Roubinsky | 2022-01-03 | 1 | -1/+6 |
| * | Allow using empty statements in the shader, added formatting warning | Yuri Roubinsky | 2021-12-01 | 1 | -0/+2 |
| * | Added a shader warning about unused local variable | Yuri Roubinsky | 2021-06-29 | 1 | -0/+2 |
| * | Basic warning support implementation for the Godot Shading Language. | Yuri Roubinsky | 2021-05-22 | 1 | -0/+83 |
