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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #45263 from KoBeWi/😕
Rémi Verschelde
2022-03-15
4
-12
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+11
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Change some math macros to constexpr
kobewi
2022-03-09
4
-12
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+11
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Fix D_GGX code which can cause divide-by-zero val
snowapril
2022-03-14
1
-3
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+3
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Merge pull request #58819 from vreon/fix-eyedir-z
Rémi Verschelde
2022-03-13
2
-7
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+4
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Sky renderer: Only flip Z when calculating panorama_coords
Jesse Dubay
2022-03-08
2
-8
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+4
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Sky renderer: Don't invert Z component of light direction
Jesse Dubay
2022-03-06
1
-1
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+1
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Fix flipped EYEDIR.z in sky shaders
Jesse Dubay
2022-03-05
2
-5
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+6
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Merge pull request #49447 from Calinou/remove-shadow-color-property
Rémi Verschelde
2022-03-08
12
-85
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+2
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Remove unused `shadow_color` property from Light3D
Hugo Locurcio
2022-03-04
12
-85
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+2
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Merge pull request #58779 from techiepriyansh/forward-mobile-ambient-accum
Rémi Verschelde
2022-03-07
1
-0
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+6
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use the computed value ambient_accum for ambient_light in scene_forward_mobil...
Priyansh Rathi
2022-03-05
1
-0
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+6
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Add a UniformSet cache
reduz
2022-03-06
19
-459
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+784
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Merge pull request #58734 from Calinou/tweak-render-timestamp-names
Rémi Verschelde
2022-03-04
8
-69
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+69
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Tweak render timestamp names for explicitness and consistency
Hugo Locurcio
2022-03-04
8
-69
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+69
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Merge pull request #58512 from Calinou/light3d-add-distance-fade
Rémi Verschelde
2022-03-04
6
-4
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+97
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Implement distance fade properties in OmniLight3D and SpotLight3D
Hugo Locurcio
2022-02-25
6
-4
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+97
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Revert "Fix particle trail glitch"
Rémi Verschelde
2022-03-01
1
-7
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+1
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Merge pull request #58614 from Calinou/ssr-roughness-quality-enum-fix-typo
Rémi Verschelde
2022-02-28
3
-7
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+7
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Fix typo in SSR roughness quality enum value names
Hugo Locurcio
2022-02-28
3
-7
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+7
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Fix particle trail glitch
floppyhammer
2022-02-26
1
-1
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+7
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Filament specular fix. Clamp dot product between normal and view vectors. Fix...
Darryl Ryan
2022-02-23
1
-2
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+2
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Implementing OpenXR driver
Bastiaan Olij
2022-02-23
6
-11
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+85
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Use Filament specular models and parametrization
clayjohn
2022-02-22
7
-278
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+165
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Fix GPUParticles2D emission offset in global coords
floppyhammer
2022-02-22
3
-0
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+25
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Merge pull request #58419 from clayjohn/Vulkan-anisotropy-crash
Rémi Verschelde
2022-02-22
2
-2
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+2
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Fix shader compilation error with anisotropy
clayjohn
2022-02-21
2
-2
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+2
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Use properly use non-perceptual roughness when filtering radiance
clayjohn
2022-02-21
1
-2
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+2
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Merge pull request #58266 from clayjohn/revert-sky-change
Rémi Verschelde
2022-02-18
1
-1
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+1
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Revert "Fix default sky process mode not being Real-Time"
clayjohn
2022-02-17
1
-1
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+1
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Merge pull request #58236 from bruvzg/win_min_fix
Rémi Verschelde
2022-02-18
1
-0
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+3
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[Windows] Fix Vulkan driver crash on sub-window minimization.
bruvzg
2022-02-17
1
-0
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+3
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Merge pull request #58177 from clayjohn/VULKAN-prefiltered-radiance
Rémi Verschelde
2022-02-17
5
-30
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+87
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Use prefiltered radiance
clayjohn
2022-02-16
5
-30
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+87
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Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
5
-40
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+2
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Properly exclude lights that are marked as sky only
clayjohn
2022-02-16
1
-1
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+1
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Fix default sky process mode not being Real-Time
Hugo Locurcio
2022-02-16
1
-1
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+1
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Add Particle Shader Userdata
reduz
2022-02-15
8
-35
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+144
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Merge pull request #57905 from V-Sekai/fix_instance_clear_warnings
Rémi Verschelde
2022-02-15
1
-3
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+3
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Free surface vertex_buffers after vertex_arrays due dependencies
SaracenOne
2022-02-10
1
-3
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+3
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Merge pull request #57904 from V-Sekai/fix_double_free_warning
Rémi Verschelde
2022-02-15
1
-5
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+8
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Fix _free_render_buffer_data freeing shared half_texture and half_fb
SaracenOne
2022-02-10
1
-5
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+8
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Merge pull request #57980 from akien-mga/vulkan-1.3.204
Rémi Verschelde
2022-02-12
52
-61
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+61
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RendererRD: Remove binding specifier for push constants
Rémi Verschelde
2022-02-11
52
-61
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+61
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Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
5
-14
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+5
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Merge pull request #57888 from dusakus/depanoramize-spot-projector
Rémi Verschelde
2022-02-11
1
-3
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+3
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remove normal_to_panorama from spotlight projector
Bartłomiej Dusak
2022-02-09
1
-3
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+3
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Fix 3D sky update performance regression
Hugo Locurcio
2022-02-10
1
-1
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+1
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Merge pull request #57535 from Calinou/visibility-range-fade-use-easing
Rémi Verschelde
2022-02-10
1
-2
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+3
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Make visibility range alpha fade smoother
Hugo Locurcio
2022-02-01
1
-2
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+3
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Merge pull request #57104 from clayjohn/VULKAN-sky-conflict
Rémi Verschelde
2022-02-10
5
-44
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+62
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