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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #51873 from Chaosus/fix_uniform_error_spam
Clay John
2021-08-31
5
-5
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+5
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Fix incorrect checking of uniform set to prevent error spam (2)
Yuri Roubinsky
2021-08-19
5
-5
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+5
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Merge pull request #51908 from bruvzg/msdf_fonts2
K. S. Ernest (iFire) Lee
2021-08-27
8
-3
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+93
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Makes FontData importable resource.
bruvzg
2021-08-27
8
-3
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+93
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Merge pull request #52092 from Calinou/voxelgi-remove-anisotropic-leftovers
Juan Linietsky
2021-08-27
3
-214
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Remove leftovers of anisotropy in the VoxelGI shader code
Hugo Locurcio
2021-08-25
3
-214
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+0
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Merge pull request #52003 from BastiaanOlij/xr_interface_extension
Bastiaan Olij
2021-08-27
1
-1
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+1
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Adding GDExtension support to XRInterface
Bastiaan Olij
2021-08-26
1
-1
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+1
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Optionally scale 3D render content
Bastiaan Olij
2021-08-26
6
-34
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+78
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Merge pull request #50883 from BastiaanOlij/mobile_hdr
Bastiaan Olij
2021-08-26
18
-50
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+94
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Scale color output in the mobile renderer to provide HDR support
Bastiaan Olij
2021-08-23
18
-50
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+94
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Merge pull request #51821 from Calinou/builtin-shaders-add-comments
JFonS
2021-08-25
5
-0
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+16
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Add comments at the top of each built-in shader to ease debugging
Hugo Locurcio
2021-08-18
5
-0
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+16
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Merge pull request #51971 from aaronfranke/https
Max Hilbrunner
2021-08-23
8
-9
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+9
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Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-08-22
8
-9
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+9
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Merge pull request #51947 from AnilBK/redundant-assignments
Michael Alexsander
2021-08-23
1
-3
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+1
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Remove redundant assignments.
Anilforextra
2021-08-21
1
-3
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Merge pull request #51980 from BastiaanOlij/fix_multiview_tonemap
Bastiaan Olij
2021-08-23
1
-4
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+4
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Fix multiview defines in tonemap shader
Bastiaan Olij
2021-08-22
1
-4
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Fixed non-uniform scaling of normals
Duarte David
2021-08-22
2
-2
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+2
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Improvements to SpotLight3D and OmniLight3D's shadows
jfons
2021-08-19
9
-157
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+300
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Merge pull request #51843 from reduz/fixes-to-mobile-renderer-3
Rémi Verschelde
2021-08-18
7
-108
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+125
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More fixes to mobile renderer
reduz
2021-08-18
7
-108
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+125
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Merge pull request #51792 from Chaosus/removed_restart
Rémi Verschelde
2021-08-18
1
-1
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Removed `RESTART` built-in from `start` particle shader function
Yuri Roubinsky
2021-08-17
1
-1
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Fixes to mobile renderer
reduz
2021-08-17
13
-102
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+97
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Fix incorrect uniform buffer size for particles
Yuri Roubinsky
2021-08-17
1
-5
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+5
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Merge pull request #51635 from reduz/further-mobile-optimizations
Juan Linietsky
2021-08-16
3
-46
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+139
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More optimizations on the mobile renderer.
reduz
2021-08-13
3
-46
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+139
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Makes a clear error message if shader compilation failed
Yuri Roubinsky
2021-08-16
6
-14
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+6
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Moved disabling bokeh shader variants to before the version_create call
Bastiaan Olij
2021-08-16
1
-2
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+1
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Fix read from screen and depth texture
Bastiaan Olij
2021-08-15
6
-2
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+158
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Merge pull request #50998 from BastiaanOlij/single_bokeh_dof_raster
Rémi Verschelde
2021-08-14
9
-292
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+642
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Implemented raster versions of bokeh shaders to replace broken gaussian imple...
Bastiaan Olij
2021-08-13
9
-292
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+642
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Merge pull request #51025 from reduz/fix-directional-shadow-bias
Rémi Verschelde
2021-08-13
3
-98
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+12
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Fix directional shadow bias
reduz
2021-07-29
3
-98
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+12
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Merge pull request #51609 from Chaosus/shader_fix_varying_error
Yuri Roubinsky
2021-08-13
3
-2
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+9
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Fix shader crash when using local var with the same name as varying
Yuri Roubinsky
2021-08-13
3
-2
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+9
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Merge pull request #51580 from aaronfranke/particles-real-double
Rémi Verschelde
2021-08-12
5
-49
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+49
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Use real_t and double where appropriate in Particles
Aaron Franke
2021-08-12
5
-49
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+49
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Use nearest mipmaps for both minification and magnification
Hugo Locurcio
2021-08-12
1
-2
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+2
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Merge pull request #51391 from Chaosus/shader_param_names
Rémi Verschelde
2021-08-12
2
-682
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+689
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Added parameter names to shader built-in function autocompletion
Yuri Roubinsky
2021-08-12
2
-682
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+689
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Removes an internal error report if shader fails compile
Yuri Roubinsky
2021-08-12
2
-3
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+6
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Merge pull request #51533 from Calinou/fix-nearest-mipmap-filter
Rémi Verschelde
2021-08-12
1
-4
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+20
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Fix the Use Nearest Mipmap Filter project setting not working
Hugo Locurcio
2021-08-12
1
-4
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+20
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Fix CPUParticles2D disappearance after amount change
floppyhammer
2021-08-12
1
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+1
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Merge pull request #51486 from reduz/fixes-to-mobile-renderer
Rémi Verschelde
2021-08-11
5
-46
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+51
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Fixes and optimizations to mobile renderer
reduz
2021-08-10
5
-46
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+51
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Merge pull request #51505 from Chaosus/shader_fix_shadetype-errorline
Yuri Roubinsky
2021-08-11
1
-6
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+9
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