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path:
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servers
/
rendering_server.h
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Merge commit godotengine/godot@fd4c29a189e53a1e085df5b9b9a05cac9351b3ef
Spartan322
2024-11-19
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Implemented multimesh_get_buffer_rd_rid function into RenderingServer.
David House
2024-11-14
1
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+1
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Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e
Spartan322
2024-11-12
1
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+3
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Merge pull request #85430 from Calinou/os-expose-rendering-driver-method
Thaddeus Crews
2024-11-11
1
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+3
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Expose RenderingServer methods to get rendering driver and method name
Hugo Locurcio
2024-10-02
1
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+3
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Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f
Spartan322
2024-11-06
1
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Merge pull request #96705 from elmajime/camera_from_external_feed
Thaddeus Crews
2024-11-04
1
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Added external camera feed from external plugin on Android
maxime.chambefort
2024-10-30
1
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+1
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Merge commit godotengine/godot@1015a481ff43edb1126ab39a147fefda290131e5
Spartan322
2024-10-24
1
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Merge pull request #85338 from EMBYRDEV/shadow-caster-mask
Thaddeus Crews
2024-10-24
1
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Add `shadow_caster_mask` to Light3D.
Hannah Crawford
2024-08-12
1
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+1
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
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+2
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add...
Dario
2024-10-02
1
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+19
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CI: Update `clang-format` pre-commit hook to 19.1.0
Rémi Verschelde
2024-09-26
1
-1
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+1
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Add external texture support (GLES3)
David Snopek
2024-09-20
1
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+3
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Expose a function to create textures from a native handle in the compatibilit...
David Snopek
2024-09-19
1
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+9
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Fix incorrect parameters for layered textures in Video RAM texture memory pro...
BlueCube3310
2024-09-01
1
-1
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+1
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Merge pull request #91818 from rburing/fti_multimesh
Rémi Verschelde
2024-08-20
1
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+12
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Fixed Timestep Interpolation: MultiMesh
Ricardo Buring
2024-08-18
1
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+12
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Merge pull request #89919 from BlueCube3310/bicubic-lightmap
Rémi Verschelde
2024-08-20
1
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+2
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Implement support for bicubic lightmap filtering
BlueCube3310
2024-08-19
1
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Merge pull request #92496 from clayjohn/HDR-2D-sRGB
Rémi Verschelde
2024-08-19
1
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+1
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Ensure MovieWriter output is in gamma space when using HDR 2D
clayjohn
2024-05-28
1
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+1
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Merge pull request #92391 from rburing/fti_3d
Rémi Verschelde
2024-08-16
1
-1
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+4
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Fixed Timestep Interpolation (3D)
Ricardo Buring
2024-07-07
1
-1
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+4
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Remove our ERR_ON_RENDER_THREAD guard, it is not reliable
Bastiaan Olij
2024-07-09
1
-10
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+0
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Add antialias support for CanvasItem draw primitives
Yaohua Xiong
2024-05-13
1
-3
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+7
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Improvements to VRS/Foveated rendering
Bastiaan Olij
2024-05-03
1
-0
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+9
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OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXR
Bastiaan Olij
2024-05-01
1
-1
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+28
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Add support for OpenXR composition layers
David Snopek
2024-04-04
1
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+1
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Fixed Timestep Interpolation (2D)
Ricardo Buring
2024-03-23
1
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+17
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Add new Parallax2D node
markdibarry
2024-03-03
1
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+1
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Implement hooks into renderer
Bastiaan Olij
2024-02-18
1
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+35
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Add optional depth fog
Eidolon
2024-02-17
1
-1
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+13
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Support custom AABB within MultiMesh resources
Arman Elgudzhyan
2024-02-15
1
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+3
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Merge pull request #84894 from clayjohn/tangent-error-message
Yuri Sizov
2024-01-24
1
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+3
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Store ArrayMesh path in RenderingServer for use in error messages
clayjohn
2023-11-14
1
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+3
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Add a reflection mask to the reflection probes.
Marcel Offermans
2024-01-20
1
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+1
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Deprecate RenderingServer's `has_feature` and Features enum
Micky
2024-01-10
1
-3
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+7
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Add autocompletion for RenderingServer's global shader & has_os_feature
Micky
2024-01-08
1
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+4
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Merge pull request #85811 from clayjohn/2D-render-info
Rémi Verschelde
2023-12-12
1
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+1
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Implement render info counters for the 2D renderer
clayjohn
2023-12-06
1
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+1
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Transform mesh's AABB to skeleton's space when calculate mesh's bounds.
ShirenY
2023-12-09
1
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+7
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Fix multiple issues with UV compression
clayjohn
2023-10-30
1
-1
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+1
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Merge pull request #81167 from bitsawer/fix_sdfgi_editor_change
Rémi Verschelde
2023-10-25
1
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+2
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Reset SDFGI when changing editor scene tabs
bitsawer
2023-08-30
1
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+2
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Some more fixes for compressed meshes
clayjohn
2023-10-24
1
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+2
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Implementation of tool to automatically upgrade and re-save meshes
clayjohn
2023-10-23
1
-1
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+11
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Disable update spinner when debug redraw is active
kobewi
2023-10-11
1
-0
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+1
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