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Redot Engine – Multi-platform 2D and 3D game engine
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servers
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text_server.cpp
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Author
Age
Files
Lines
*
Improvements to Label's layout options
Hendrik Brucker
2021-07-04
1
-2
/
+19
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-5
/
+5
*
Make is_equal_approx have explicit float and double versions
Aaron Franke
2021-05-20
1
-1
/
+1
*
[Complex Text Layouts] Provide access to glyph contour points.
bruvzg
2021-03-31
1
-0
/
+22
*
Merge pull request #46045 from bruvzg/text_server_bmp_create
Rémi Verschelde
2021-02-24
1
-0
/
+5
|
\
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*
[Text Server] Restores bitmap font dynamic construction functions.
bruvzg
2021-02-15
1
-0
/
+5
*
|
doc: Sync classref with current source
Rémi Verschelde
2021-02-19
1
-1
/
+1
*
|
[TextServer] Restore character and space extra spacing support.
bruvzg
2021-02-15
1
-0
/
+6
|
/
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-1
/
+1
*
Improve fill aligned text hit testing.
bruvzg
2020-12-21
1
-20
/
+25
*
Always include space characters (including tabs and other space-like chars) i...
bruvzg
2020-12-21
1
-1
/
+5
*
Add word breaks on punctuation characters.
bruvzg
2020-12-14
1
-3
/
+4
*
[Complex Text Layouts] Add variable fonts support.
bruvzg
2020-12-13
1
-0
/
+5
*
[Complex Text Layouts] Performance optimizations.
bruvzg
2020-12-07
1
-53
/
+91
*
[Complex Text Layouts] Implement TextServer interface. Implement Fallback Tex...
bruvzg
2020-11-26
1
-0
/
+1246