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path: root/servers/visual/particle_system_sw.h
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* Begining of GLES3 renderer:Juan Linietsky2016-10-031-131/+0
| | | | | | | | -Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working
* remove trailing whitespaceHubert Jarosz2016-03-091-9/+9
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* refix particles3d issue, bringing down the amount limit to 1024Nuno Donato2016-02-161-1/+1
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* * raised the max amount of particles to match the max number allowed in the ↵Nuno Donato2016-02-121-1/+1
| | | | inspector (prevents crash)
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+131