Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 1 | -131/+0 |
| | | | | | | | | -Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working | ||||
* | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -9/+9 |
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* | refix particles3d issue, bringing down the amount limit to 1024 | Nuno Donato | 2016-02-16 | 1 | -1/+1 |
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* | * raised the max amount of particles to match the max number allowed in the ↵ | Nuno Donato | 2016-02-12 | 1 | -1/+1 |
| | | | | inspector (prevents crash) | ||||
* | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
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* | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
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* | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+131 |