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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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shader_language.cpp
Commit message (
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Author
Age
Files
Lines
*
Ensure implicit conversions for scalar constants work in shaders, closes #26239
Juan Linietsky
2019-02-26
1
-2
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+44
*
-Treat scalar conversions when calling functions as error, closes #24261
Juan Linietsky
2019-02-23
1
-6
/
+2
*
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-20
1
-35
/
+35
*
Fix many asan and ubsan reported issues
Hein-Pieter van Braam
2019-01-30
1
-2
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Always treat exponent as float
Bastiaan Olij
2018-12-30
1
-5
/
+2
*
Allow *= operator between vec and mat types in shaders
Kanabenki
2018-11-24
1
-0
/
+9
*
Removed noperspective (not in GLSL ES 3.0), do not write smooth if not specif...
Juan Linietsky
2018-11-21
1
-5
/
+0
*
Use hint_color when getting shader default params
JFonS
2018-11-16
1
-2
/
+6
*
Proper validation of out arguments in built-in shader functions, closes #16244
Juan Linietsky
2018-11-14
1
-0
/
+41
*
Do not allow samplers where they dont belong (variables/return types), fixes ...
Juan Linietsky
2018-11-12
1
-0
/
+34
*
fixed uninitialized variables and false positives found by CppCheck
Simon Wenner
2018-10-25
1
-1
/
+1
*
Fixing warnings generated by MSVC
Dualtagh Murray
2018-10-19
1
-0
/
+1
*
Fix warnings about unhandled enum value in switch [-Wswitch]
Rémi Verschelde
2018-09-27
1
-0
/
+18
*
Fix warnings about set but unused variables [-Wunused-but-set-variable]
Rémi Verschelde
2018-09-27
1
-3
/
+0
*
Added missed min/max shader overloads
Chaosus
2018-09-21
1
-0
/
+18
*
Fixed an access after free in ShaderLanguage::_reduce_expression.
Ibrahn Sahir
2018-09-19
1
-1
/
+2
*
Set uniform default values in inspector
JFonS
2018-09-13
1
-0
/
+84
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+2
*
Fix handling of shader constants that caused crash, closes #15166
JFonS
2018-08-31
1
-16
/
+31
*
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-24
1
-1
/
+0
*
Allow matrixes in varyings
Chaosus
2018-08-19
1
-2
/
+2
*
Merge pull request #20149 from Overblob/shader_float_typing
Juan Linietsky
2018-08-10
1
-11
/
+56
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*
* Small hex/float/integer parsing refactoring
Overblob
2018-07-15
1
-11
/
+56
*
|
add 3D textures
Thomas Herzog
2018-07-30
1
-1
/
+87
*
|
Manually fix, merge and close #15168
Juan Linietsky
2018-07-29
1
-10
/
+44
*
|
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-8
/
+8
*
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allow comments and whitespace before shader_type declaration
Todd Ross
2018-07-26
1
-1
/
+48
*
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Added conversions between matrixes in shaders
Chaosus
2018-07-25
1
-0
/
+9
*
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Merge pull request #20158 from Overblob/Fixed_shader_parsing_error_log
Rémi Verschelde
2018-07-17
1
-3
/
+5
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*
|
Fixed error due to bad cursor handling when parsing shader code
Overblob
2018-07-14
1
-3
/
+5
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/
*
/
Visual Shaders are back.
Juan Linietsky
2018-07-14
1
-6
/
+6
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/
*
Fix return type of isnan and isinf in the shader language
Oliver Rausch
2018-06-01
1
-6
/
+6
*
Fix bad operator check in `ShaderLanguage::_validate_assign`
nemerle
2018-05-16
1
-1
/
+1
*
Merge pull request #18533 from JFonS/fix_shader_compile
Juan Linietsky
2018-05-07
1
-3
/
+43
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*
Fix vector reduction in shader language
JFonS
2018-05-07
1
-3
/
+43
*
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Merge pull request #18321 from Crazy-P/Fixes-logically-dead-code
Rémi Verschelde
2018-05-01
1
-10
/
+5
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*
Fixes logically dead code (Coverity)
Crazy-P
2018-04-21
1
-10
/
+5
*
|
Change ".." punctuation for "..." in editor strings (#16507)
Hugo Locurcio
2018-04-22
1
-5
/
+5
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/
*
Fix typos in shader_language.cpp
Poommetee Ketson
2018-04-17
1
-3
/
+3
*
Removed redundant abs shader builtin
Chaosus
2018-03-28
1
-5
/
+0
*
Hinted shader uniforms can have a default value
JFonS
2018-03-15
1
-20
/
+21
*
Fix invalid mix function overload
Chaosus
2018-03-10
1
-1
/
+1
*
Make the shader token names consistent.
Saracen
2018-03-07
1
-0
/
+3
*
Fix floatBitsToUint function
Chaosus
2018-03-03
1
-4
/
+4
*
Revert "Handle single-argument constructors in uniform default values"
Juan Linietsky
2018-02-20
1
-54
/
+0
*
Merge pull request #15985 from Nallebeorn/uniforms-single-argument-constructors
Rémi Verschelde
2018-02-20
1
-0
/
+54
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*
Handle single-argument constructors in shaders.
Benjamin
2018-01-22
1
-0
/
+54
*
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Added missing shader functions
Chaosus
2018-02-18
1
-0
/
+38
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/
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
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