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Redot Engine – Multi-platform 2D and 3D game engine
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Commit message (
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Author
Age
Files
Lines
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Properly free sky and lightmap caches in multithreaded server
clayjohn
2019-10-13
1
-0
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+2
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Fix invalid autocompletion pasting of shader param name
Yuri Roubinsky
2019-10-08
1
-1
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+1
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Merge pull request #32571 from DavidSichma/rect_flip
Rémi Verschelde
2019-10-08
1
-0
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+11
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Correctly flip texture src region
David Sichma
2019-10-05
1
-0
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+11
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Prevent shader crash if name of variable overrides function name
Yuri Roubinsky
2019-10-06
1
-0
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+10
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Prevent shader crash if function call been used on constant
Yuri Roubinsky
2019-10-06
1
-1
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+9
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Fix few redefinition name errors for variable/param/function in shaders
Yuri Roubinsky
2019-10-06
1
-6
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+12
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Removed unnecessary shader error log messages
Yuri Roubinsky
2019-10-02
1
-3
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+1
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Merge pull request #32275 from godotengine/skin_support
Rémi Verschelde
2019-09-23
3
-3
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+0
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Added skin support and simplified APIs to override bone position.
Juan Linietsky
2019-09-18
3
-3
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+0
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Merge pull request #32150 from luzpaz/typos
Rémi Verschelde
2019-09-20
1
-1
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+1
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Fix misc. source comment typos
luz.paz
2019-09-19
1
-1
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+1
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Merge pull request #31202 from azagaya/light-data
Rémi Verschelde
2019-09-19
1
-0
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+1
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Create shadow_vec for altering shadow computation
azagaya
2019-09-06
1
-0
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+1
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Implement shader array support for varyings
Chaosus
2019-09-14
2
-5
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+39
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Fix shader crash when users miss the return statement
Yuri Roubinski
2019-08-28
2
-0
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+62
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Implements switch to shaders
Yuri Roubinski
2019-08-23
2
-1
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+207
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Merge pull request #31266 from IAmActuallyCthulhu/pr/remove-redundant-author-...
Rémi Verschelde
2019-08-14
2
-6
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+0
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Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
2
-6
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+0
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Implemented do/while loops for shaders
Yuri Roubinski
2019-08-13
1
-14
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+49
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Force user to initialize local shader constants
Yuri Roubinski
2019-08-13
1
-0
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+9
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Show that identifier found in function names
Cameron Reikes
2019-08-09
1
-0
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+1
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Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "main" and "servers" directories
Michael Alexsander Silva Dias
2019-08-09
1
-8
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+2
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Merge pull request #31099 from Chaosus/shader_local_const
Rémi Verschelde
2019-08-07
2
-9
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+44
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Implemented local shader constants
Yuri Roubinski
2019-08-05
2
-9
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+44
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Add some code changes/fixes proposed by Coverity and Clang Tidy
qarmin
2019-08-07
1
-0
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+1
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Merge pull request #30716 from qarmin/fixed_static_analiser_code
Rémi Verschelde
2019-07-23
1
-2
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+2
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Fix some code found by Coverity Scan and PVS Studio
qarmin
2019-07-23
1
-2
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+2
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Merge pull request #30349 from qarmin/fix_arvr_crash_at_exit
Rémi Verschelde
2019-07-20
1
-4
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+12
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Fix ARVRServer crash at exit
qarmin
2019-07-05
1
-4
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+12
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Allows to use non-constants in the local shader array initializer
Chaosus
2019-07-16
1
-4
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+0
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Added local array initializer
Chaosus
2019-07-16
2
-15
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+184
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Implemented local shader arrays
Chaosus
2019-07-15
2
-750
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+946
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Added missed "textureProjLod" shader built-in overload for 3D textures
Chaosus
2019-07-15
1
-0
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+4
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Make the default return value on crash explicit
hbina085
2019-07-11
1
-2
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+2
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Removed invalid mix shader overloads
Chaosus
2019-07-11
1
-4
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+0
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Fix "not" shader function return type
Chaosus
2019-07-09
1
-3
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+3
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Added release function to PoolVector::Access.
Ibrahn Sahir
2019-07-06
1
-1
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+1
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Fix code completion for shader editor
geequlim
2019-07-06
2
-20
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+27
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Merge pull request #30318 from bojidar-bg/28501-ysort-modulate
Rémi Verschelde
2019-07-05
2
-6
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+12
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Ensure that nested YSort preserves intermediate modulate values
Bojidar Marinov
2019-07-04
2
-6
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+12
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Fix various memory leaks and errors
Bojidar Marinov
2019-07-02
1
-0
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+2
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Some code changed with Clang-Tidy
qarmin
2019-06-26
5
-12
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+5
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Merge pull request #24487 from Meirinha/master
Rémi Verschelde
2019-06-20
1
-0
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+2
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Added UV and UV2 to shader function light() built-in
DiogoASTeixeira
2018-12-19
1
-0
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+2
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Merge pull request #29764 from Calinou/boot-splash-no-filter-option
Rémi Verschelde
2019-06-16
4
-5
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+5
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Add an option to disable boot splash filtering
Hugo Locurcio
2019-06-15
4
-5
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+5
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Adding a new Camera Server implementation to Godot.
BastiaanOlij
2019-06-15
3
-0
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+6
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Added constant support to shaders
Chaosus
2019-06-01
2
-6
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+105
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Fix some unincialised variables
qarmin
2019-05-28
1
-1
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+3
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