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* Fix crash in shader parsingPedro J. Estébanez2017-10-161-0/+2
* Fix GIProbe light visibilityHiroshi Ogawa2017-10-042-3/+8
* Ability to set a custom FOV makes it possible to use sky on orthogonal view. ...Juan Linietsky2017-09-294-15/+6
* Fixes to light shaders, should work now..Juan Linietsky2017-09-272-2/+20
* Discarding now works in shadersDaniel Doran2017-09-241-0/+5
* Added light affect parameter to baked AOJuan Linietsky2017-09-231-0/+1
* -Fixed redraw always on 3D viewprot bugJuan Linietsky2017-09-231-1/+19
* Add inversesqrt to shader language.Ferenc Arn2017-09-211-0/+4
* Added proximity and distance fade to SpatialMaterialJuan Linietsky2017-09-211-0/+2
* Style: Apply clang-format to @reduz's changesRémi Verschelde2017-09-131-1/+1
* Merge pull request #10908 from hpvb/fix-unused-variablesRémi Verschelde2017-09-122-28/+18
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| * Fix unused variable warningsHein-Pieter van Braam2017-09-082-49/+34
* | Merge pull request #11057 from hpvb/fix-various-warningsRémi Verschelde2017-09-121-7/+7
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| * | Fix various assorted warningsHein-Pieter van Braam2017-09-081-28/+23
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* / Fix serveral recent new clang-format errorsHein-Pieter van Braam2017-09-082-22/+16
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* Several fixes to directional shadows, closes #10926Juan Linietsky2017-09-074-12/+67
* Added support for for, break and continue. Closes #10560, closes #10661Juan Linietsky2017-09-052-14/+144
* Added transmission shader parameter.Juan Linietsky2017-09-031-1/+2
* Fix typos 'a' and 'an'Poommetee Ketson2017-09-021-1/+1
* Fix use of unitialized variablesHein-Pieter van Braam2017-09-022-8/+8
* Merge pull request #10846 from hpvb/fix-sign-compareRémi Verschelde2017-09-011-13/+13
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| * Fix signed and unsigned comparisonsHein-Pieter van Braam2017-09-011-13/+13
* | Merge pull request #10864 from Noshyaar/pr-beginningRémi Verschelde2017-09-011-1/+1
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| * | Fix typo 'begining' to 'beginning'Poommetee Ketson2017-09-011-1/+1
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* / Removed ontop property, added a material rendering priority system. Fixes #99...Juan Linietsky2017-09-015-2/+6
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* Revert "Fix shader function calls being assignable"Rémi Verschelde2017-08-311-6/+0
* removed DISCARD built in variable, replaced by actual discard GLSL instructio...Juan Linietsky2017-08-294-137/+180
* Fix #10723, a regression from 7a07895Bojidar Marinov2017-08-291-3/+4
* Disable antialiasing for CanvasItem triangle arraysRémi Verschelde2017-08-281-0/+1
* Merge pull request #10676 from hpvb/speedup-_render_canvas_item_treeRémi Verschelde2017-08-281-8/+5
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| * Use memset to zero z_listHein-Pieter van Braam2017-08-271-8/+5
* | Dead code tells no talesRémi Verschelde2017-08-277-9430/+8
* | Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-2720-20/+20
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* Merge pull request #10590 from MasonAsh/fix-10589Rémi Verschelde2017-08-271-0/+6
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| * Fix shader function calls being assignableMason Ashbridge2017-08-231-0/+6
* | Added/Fixed null pointer checksWilson E. Alvarez2017-08-262-10/+11
* | -Massive clean up to gizmosJuan Linietsky2017-08-265-674/+5
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* property validate assignment condition in new variables, fixes #9411Juan Linietsky2017-08-201-1/+7
* -Fix all shadow and culling related issues, fixes #9330Juan Linietsky2017-08-194-10/+9
* Fixed wrong usage of has_no_area function, closes #10434Juan Linietsky2017-08-191-1/+1
* Added polygon antialiasing, but it does not work on nvidia. Will have to try ...Juan Linietsky2017-08-195-4/+8
* Properly manage drawing of primitives when they lack an area, fixes #8930Juan Linietsky2017-08-181-2/+4
* Add closest_power_of_2 func and implement mix_rate/latency on OS XMarcelo Fernandez2017-08-172-3/+3
* Shader: Fix typo in "facefordward"Rémi Verschelde2017-08-171-3/+3
* Synchronize parameter names in definition and declarationTwistedTwigleg2017-08-164-10/+10
* Rename cull_AABB to cull_aabbRémi Verschelde2017-08-162-2/+2
* -Restored Sprite3D to working function, fixes #2061, fixes #9738Juan Linietsky2017-08-081-0/+1
* -Fixed BoneAttachment delay, closes #3966Juan Linietsky2017-08-071-2/+2
* Restored black bars and custom images instead of black bars, closes #1571Juan Linietsky2017-08-074-22/+28
* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-076-9/+9