index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
servers
/
xr
/
xr_interface.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Remove unused GDNative code
Rémi Verschelde
2022-03-09
1
-1
/
+1
*
Improve XRInterface hooks into rendering
Bastiaan Olij
2022-01-26
1
-3
/
+6
*
Style: Remove inconsistently used `@author` docstrings
Rémi Verschelde
2022-01-04
1
-3
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Add support for returning the play area from XRInterface
Bastiaan Olij
2021-10-19
1
-2
/
+13
*
Rework XR positional trackers
Bastiaan Olij
2021-10-17
1
-9
/
+9
*
Change to using doubles in XR classes
Bastiaan Olij
2021-09-21
1
-1
/
+1
*
Adding GDExtension support to XRInterface
Bastiaan Olij
2021-08-26
1
-15
/
+12
*
Fix various typos with codespell
luz paz
2021-07-25
1
-1
/
+1
*
Add stereoscopic rendering through multiview
Bastiaan Olij
2021-06-13
1
-5
/
+13
*
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
1
-2
/
+2
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
RenderingServer reorganization
reduz
2020-12-04
1
-1
/
+0
*
Renaming all ARVR nodes to XR
Bastiaan Olij
2020-04-09
1
-0
/
+126