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Redot Engine – Multi-platform 2D and 3D game engine
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test_rect2.h
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Merge commit godotengine/godot@c6c464cf9ae56e8b68620af65125dd980d0e8122
Spartan322
2024-11-02
1
-1
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+1
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Always add decimal when printing float
kobewi
2024-10-23
1
-1
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+1
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Simplify and fix Rect2/AABB get_support function
Aaron Franke
2024-08-19
1
-0
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+22
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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[Tests] Replace Math::is_equal_approx with == and doctest::Approx
Hendrik Brucker
2022-11-05
1
-4
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+4
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Add `is_finite` method for checking built-in types
Haoyu Qiu
2022-10-08
1
-0
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+21
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Replace Rect2(i) has_no_area with has_area
Aaron Franke
2022-09-04
1
-8
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+8
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Core: Move Rect2i to its own `rect2i.h` header
Rémi Verschelde
2022-02-04
1
-277
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+1
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Fix incorrect Rect2i calculations: intersects and encloses
Markus Sauermann
2022-01-31
1
-0
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+6
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Rect2: Clarify docs for `has_point` excluding bottom and right borders
Rémi Verschelde
2021-11-11
1
-20
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+116
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Move and organize tests into subfolders
Aaron Franke
2021-11-07
1
-0
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+479