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* Merge commit godotengine/godot@c6c464cf9ae56e8b68620af65125dd980d0e8122Spartan3222024-11-021-1/+1
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| * Always add decimal when printing floatkobewi2024-10-231-1/+1
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Simplify and fix Rect2/AABB get_support functionAaron Franke2024-08-191-0/+22
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* [Tests] Replace Math::is_equal_approx with == and doctest::ApproxHendrik Brucker2022-11-051-4/+4
* Add `is_finite` method for checking built-in typesHaoyu Qiu2022-10-081-0/+21
* Replace Rect2(i) has_no_area with has_areaAaron Franke2022-09-041-8/+8
* Core: Move Rect2i to its own `rect2i.h` headerRémi Verschelde2022-02-041-277/+1
* Fix incorrect Rect2i calculations: intersects and enclosesMarkus Sauermann2022-01-311-0/+6
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Rect2: Clarify docs for `has_point` excluding bottom and right bordersRémi Verschelde2021-11-111-20/+116
* Move and organize tests into subfoldersAaron Franke2021-11-071-0/+479