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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* [Tests] Fix unit tests in template buildsA Thousand Ships2024-06-291-1/+3
* Added component-wise `min` and `max` functions for vectorsAndrés Botero2023-02-111-0/+8
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* [Tests] Replace Math::is_equal_approx with == and doctest::ApproxHendrik Brucker2022-11-051-14/+14
* Style: Misc docs and comment style and language fixesRémi Verschelde2022-11-021-3/+3
* Add `is_finite` method for checking built-in typesHaoyu Qiu2022-10-081-0/+45
* Merge pull request #66133 from aaronfranke/set-allRémi Verschelde2022-10-031-6/+2
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| * Remove set_axis and get_axis methods from Vector2/2i/3/3i/4/4iAaron Franke2022-09-191-6/+2
* | Add more tests for Vector* typesMicky2022-09-251-1/+72
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* Fix Slerp C# docs and add test cases for vectors in the same directionAaron Franke2022-03-121-0/+3
* Fix typos with codespellRémi Verschelde2022-02-101-1/+1
* Replace String::num_real code with a wrapper around String::numAaron Franke2022-01-151-0/+19
* Add tests for Vector2/Vector2i/Vector3/Vector3iAaron Franke2022-01-141-0/+395