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Redot Engine – Multi-platform 2D and 3D game engine
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tests
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variant
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test_array.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Add callable support for `find` and `rfind` `Array` methods
Slashscreen
2024-09-13
1
-0
/
+18
*
[Core] Fix sharing of typed arrays from constructor
A Thousand Ships
2024-05-07
1
-0
/
+37
*
[Core] Fix incorrect comparison for `Array` const iterator
A Thousand Ships
2024-04-13
1
-0
/
+4
*
[Core] Add iteration support to `Array`
A Thousand Ships
2024-04-10
1
-0
/
+48
*
Fix various spelling errors
Robert Yevdokimov
2024-01-04
1
-1
/
+1
*
Fix range error for `Array.slice`
Ninni Pipping
2023-07-07
1
-4
/
+22
*
Fix `Array.slice()` rounding for `abs(step) != 1`
Ninni Pipping
2023-03-14
1
-10
/
+21
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
`Array`: Relax `slice` bound checks to properly handle negative indices
Rémi Verschelde
2022-01-10
1
-5
/
+30
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
PackedByteArray, Array slice end exclusive, rename subarray to slice
Nathan Franke
2021-11-26
1
-0
/
+31
*
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-5
/
+5
*
Move and organize tests into subfolders
Aaron Franke
2021-11-07
1
-0
/
+465