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Redot Engine – Multi-platform 2D and 3D game engine
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tests
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test_macros.h
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Author
Age
Files
Lines
*
Fix typos with codespell
Rémi Verschelde
2022-05-23
1
-1
/
+1
*
doctest: Update to 2.4.8
Rémi Verschelde
2022-05-17
1
-4
/
+3
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-3
/
+3
*
remove escapes in gdscript test output
Nathan Franke
2022-04-28
1
-14
/
+14
*
Use Input::push_input for tests plus extra mouse testing
Paulb23
2022-04-22
1
-21
/
+56
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Fix various typos
luz paz
2022-01-02
1
-2
/
+2
*
Use "enum class" for input enums
Aaron Franke
2021-11-12
1
-2
/
+2
*
Move and organize tests into subfolders
Aaron Franke
2021-11-07
1
-4
/
+2
*
Modify Dictionary::operator== to do real key/value comparison with recursive ...
Emmanuel Leblond
2021-10-30
1
-0
/
+1
*
Add remaning code edit unit tests
Paulb23
2021-09-20
1
-1
/
+36
*
Create framework for testing Signals
Paulb23
2021-09-01
1
-0
/
+171
*
Allow unit testing SceneTree Ojects
Paulb23
2021-09-01
1
-0
/
+13
*
Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
1
-1
/
+1
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-1
/
+1
*
Use comma over `<<` operator for all unit test logging
Andrii Doroshenko (Xrayez)
2021-01-08
1
-0
/
+6
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Add unit test for `RandomNumberGenerator`
Andrii Doroshenko (Xrayez)
2020-12-21
1
-0
/
+3
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-2
/
+2
*
Register GDScript test tools as test commands to run via command-line
Andrii Doroshenko (Xrayez)
2020-09-02
1
-0
/
+16
*
Stringify `Variant` compatible types for doctest output
Andrii Doroshenko (Xrayez)
2020-08-02
1
-0
/
+57
*
Hide implementation details of doctest macros
Andrii Doroshenko (Xrayez)
2020-07-30
1
-0
/
+50