| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Move code for looking_at to Basis | Aaron Franke | 2021-08-01 | 1 | -1/+1 |
| * | Use doubles for time everywhere in Timer/SceneTree | Aaron Franke | 2021-07-26 | 1 | -2/+2 |
| * | Use const references where possible for List range iterators | Rémi Verschelde | 2021-07-25 | 1 | -1/+1 |
| * | Use C++ iterators for Lists in many situations | Aaron Franke | 2021-07-23 | 1 | -4/+4 |
| * | Rename Transform to Transform3D in core | Aaron Franke | 2021-06-03 | 1 | -5/+5 |
| * | Replace QuickHull with Bullet's convex hull computer. | Morris Tabor | 2021-05-22 | 1 | -2/+2 |
| * | Use Vector3.UP as a default value for look_at's up vector | Aaron Franke | 2021-02-16 | 1 | -2/+2 |
| * | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
| * | Remove empty lines around braces with the formatting script | Aaron Franke | 2020-11-16 | 1 | -3/+0 |
| * | Reorganized core/ directory, it was too fatty already | reduz | 2020-11-07 | 1 | -1/+1 |
| * | Move `tests` to the top-level directory | Andrii Doroshenko (Xrayez) | 2020-07-26 | 1 | -0/+240 |
