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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
thirdparty
/
meshoptimizer
/
simplifier.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Update meshoptimizer to 0.22
Arseny Kapoulkine
2024-10-26
1
-145
/
+564
*
Update thirdparty/meshoptimizer with distance-only error metric
Arseny Kapoulkine
2023-11-02
1
-1
/
+6
*
Update thirdparty/meshoptimizer to v0.20
Arseny Kapoulkine
2023-11-02
1
-242
/
+287
*
meshoptimizer: Sync with upstream commit 4a287848f
Rémi Verschelde
2023-01-31
1
-9
/
+15
*
meshoptimizer: Sync with upstream commit ea4558d1c
Rémi Verschelde
2022-06-10
1
-1
/
+9
*
meshoptimizer: Sync with upstream commit f4c356d79
Rémi Verschelde
2021-11-19
1
-10
/
+10
*
Auto LOD fixes and improvements
jfons
2021-09-27
1
-10
/
+52
*
Meshoptimizer: Sync with upstream commit f5d83e8
Johannes Witt
2021-05-30
1
-5
/
+11
*
Update with experimental mesh optimizer.
K. S. Ernest (iFire) Lee
2021-05-22
1
-4
/
+148
*
update meshoptimizer to 0.16
Hendrik Brucker
2021-04-18
1
-1
/
+1
*
Scale error in mesh optimizer so it uses absolute scale.
K. S. Ernest (iFire) Lee
2021-01-11
1
-12
/
+26
*
Meshoptimizer update library
K. S. Ernest (iFire) Lee
2020-12-30
1
-101
/
+182
*
Improved shadow rendering efficiency
reduz
2020-12-18
1
-3
/
+14
*
Implement automatic LOD (Level of Detail)
reduz
2020-12-18
1
-4
/
+26
*
Rework Mesh handling on scene importing.
reduz
2020-12-13
1
-0
/
+1529