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Redot Engine – Multi-platform 2D and 3D game engine
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spirv-reflect
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patches
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Author
Age
Files
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*
Report shader arrays sized after spec constants as zero-sized
Pedro J. Estébanez
2024-07-31
2
-0
/
+18
*
vulkan: Update all components to Vulkan SDK 1.3.183.0
Rémi Verschelde
2024-06-03
1
-229
/
+53
*
vulkan: Update all components to Vulkan SDK 1.3.275.0
Jakub Marcowski
2024-02-06
1
-46
/
+40
*
vulkan: Update all components to Vulkan SDK 1.3.261.1
Rémi Verschelde
2023-09-01
1
-34
/
+24
*
Update Vulkan and related libraries to 1.3.250.0
DeeJayLSP
2023-06-06
2
-30
/
+2
*
vulkan: Update all components to Vulkan SDK 1.3.231.1
Rémi Verschelde
2022-11-03
2
-17
/
+17
*
Avoid spurious alloc error in SPIRV-Reflect
Pedro J. Estébanez
2022-08-24
1
-0
/
+28
*
spirv-reflect: Update to latest commit
Pedro J. Estébanez
2022-07-08
1
-17
/
+17
*
spirv-reflect: Update to latest commit, adds SPIRV 1.6 support
Rémi Verschelde
2022-02-11
1
-19
/
+19
*
Revert "spirv-reflect: Update to latest commit, adds SPIRV 1.6 support"
Rémi Verschelde
2022-02-11
1
-19
/
+19
*
spirv-reflect: Update to latest commit, adds SPIRV 1.6 support
Rémi Verschelde
2022-02-11
1
-19
/
+19
*
Upgrade spirv-reflect
Pedro J. Estébanez
2021-08-14
1
-31
/
+40
*
Implement Specialization Constants
reduz
2021-07-11
1
-0
/
+293