index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
tools
/
editor
/
SCsub
Commit message (
Expand
)
Author
Age
Files
Lines
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-205
/
+0
*
Implements modules documents
Geequlim
2017-03-04
1
-5
/
+24
*
Editor Export Settings Dialog is completed!! Now on to make some exporters..
Juan Linietsky
2017-02-19
1
-1
/
+1
*
Reorder the folders in tools to prepare moving tools/editor
Rémi Verschelde
2017-02-09
1
-21
/
+126
*
Lot of work in new importer, importing textures now works.
Juan Linietsky
2017-02-01
1
-0
/
+1
*
Removed import/export system, will start new one from scratch.
Juan Linietsky
2017-01-25
1
-1
/
+1
*
style: Various other PEP8 fixes in Python files
Rémi Verschelde
2016-11-01
1
-4
/
+4
*
style: Fix PEP8 blank lines issues in Python files
Rémi Verschelde
2016-11-01
1
-8
/
+0
*
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
1
-26
/
+26
*
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-11-01
1
-63
/
+63
*
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-17
1
-0
/
+2
*
-Made editor support SSL certs by default (embedded them)
Juan Linietsky
2016-03-12
1
-0
/
+28
*
Cosmetic fixes to SCons buildsystem
Rémi Verschelde
2015-11-01
1
-6
/
+5
*
Add sCons dependency for editor_icons.cpp, so it's only re-generated when the...
marynate
2014-05-14
1
-3
/
+3
*
Auto generate editor_icons.cpp to make it more easy to update editor icons
marynate
2014-05-13
1
-0
/
+2
*
Fixed #93 Build error with latest commit
marynate
2014-02-16
1
-0
/
+2
*
-project settings are saved when changed
Juan Linietsky
2014-02-15
1
-0
/
+33
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+22