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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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tools
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editor
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plugins
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sample_library_editor_plugin.cpp
Commit message (
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Author
Age
Files
Lines
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-546
/
+0
*
Complete the globals.h -> global_config.h conversion
Bojidar Marinov
2017-02-23
1
-1
/
+1
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-11
/
+11
*
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-16
1
-0
/
+1
*
Oops! Audio engine has vanished :D
Juan Linietsky
2017-01-15
1
-1
/
+3
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-5
/
+5
*
rename String.extension() -> String.get_extension() / String.basename() -> St...
Juan Linietsky
2017-01-14
1
-2
/
+2
*
New API for visibility in both CanvasItem and Spatial
Juan Linietsky
2017-01-13
1
-1
/
+1
*
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-08
1
-2
/
+2
*
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-2
/
+2
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-12
/
+12
*
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-1
/
+1
|
\
|
*
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-1
/
+1
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
|
/
*
SampleLibraryEditor: Initialize "is_playing" variable
Błażej Szczygieł
2016-06-03
1
-1
/
+1
*
i18n: Second pass at proofreading
Rémi Verschelde
2016-05-21
1
-3
/
+3
*
i18n: Proofreading of all strings
Rémi Verschelde
2016-05-21
1
-1
/
+1
*
New reworked AnimatedSprite!
Juan Linietsky
2016-05-14
1
-0
/
+124
*
Modified editor strings to be translatable in the future
Juan Linietsky
2016-05-03
1
-15
/
+15
*
Remove redundant buttons
Rémi Verschelde
2016-03-13
1
-73
/
+3
*
Add stop and delete buttons to sample library
Rémi Verschelde
2016-03-13
1
-32
/
+56
*
-Massive editor dialog cleanup
Juan Linietsky
2016-01-17
1
-5
/
+15
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Added tooltip for a few buttons in sample library editor
Tybobobo
2015-11-18
1
-0
/
+4
*
new file dialog!
Juan Linietsky
2015-06-06
1
-2
/
+2
*
-Changed Godot exit to be clean.
Juan Linietsky
2015-04-20
1
-1
/
+2
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Changed popup_centered by popup_centered_minsize in editor dialogs
Franklin Sobrinho
2015-04-08
1
-1
/
+1
*
Sort sample lists by name(more readable)
sanikoyes
2015-03-25
1
-0
/
+1
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-3
/
+3
*
A bit of everything:
Juan Linietsky
2014-05-14
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+449