Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Highlight all occurrences of selected word | Paulb23 | 2016-03-16 | 1 | -0/+3 | |
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* | Added configuable tab size | Paulb23 | 2016-03-14 | 1 | -0/+2 | |
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* | fix six possible "divide by zero" | Hubert Jarosz | 2016-03-09 | 1 | -2/+2 | |
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* | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -1/+1 | |
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* | Enabled scrolling past end of file | Paulb23 | 2016-03-07 | 1 | -0/+2 | |
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* | Added search box in Class List dialog (Script Editor) | Franklin Sobrinho | 2016-03-05 | 1 | -1/+1 | |
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* | Add editor settings for call hint placement | Martin Chuckeles | 2016-03-04 | 1 | -0/+3 | |
| | | | | | Added settings: text_editor/put_callhint_tooltip_below_current_line and text_editor/callhint_tooltip_offset | |||||
* | -fixed a crash when closing scene with animationplayer open | Juan Linietsky | 2016-02-21 | 1 | -1/+1 | |
| | | | | -removed item checked print, closes #3564 | |||||
* | -Change link to new documentation | Juan Linietsky | 2016-02-20 | 1 | -1/+1 | |
| | | | | -fixed bug in tilemap collision debug | |||||
* | Fixed a couple of tooltips on the editor | Tegu | 2016-02-10 | 1 | -2/+2 | |
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* | -Property apply limits to V/H Splits in main editor window. Fixes #3567 | Juan Linietsky | 2016-02-08 | 1 | -1/+1 | |
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* | -only save scripts if changed, takes less time to run projects and does not ↵ | Juan Linietsky | 2016-02-02 | 1 | -6/+11 | |
| | | | | confuse you with changed dates. | |||||
* | Fix input passing to script editor even if not visible | Franklin Sobrinho | 2016-01-27 | 1 | -1/+1 | |
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* | Fix wrong condition test for saving, fixes #3287 | Juan Linietsky | 2016-01-23 | 1 | -1/+3 | |
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* | Wider initial size of the panel with scripts | kubecz3k | 2016-01-20 | 1 | -1/+1 | |
| | | | | I believe it's size is now exactly the same how it was before commit that allowed to hide script panel entirely. I assume previously it was 140 wide because of 70px of minimal size + 70px of offset, so now when minimal size is 0 the offset need to be 140. | |||||
* | -Massive editor dialog cleanup | Juan Linietsky | 2016-01-17 | 1 | -6/+7 | |
| | | | | -Added a bottom menu list | |||||
* | Ability to hide panel with scripts | kubecz3k | 2016-01-13 | 1 | -1/+1 | |
| | | | | | Minimal horizontal size for panel with scripts was = 70, changed it to 0. It's especially helpful if someone is working on a laptop, or just don't like to have anything on the left side of the screen. Video that shows how it's working after the change: https://www.youtube.com/watch?v=Y_o4pOpjyhY&feature=youtu.be | |||||
* | Fix script highlighting for classes that begin with "_" | Franklin Sobrinho | 2016-01-10 | 1 | -1/+5 | |
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* | Fix debugger close button and script editor "Show Debugger" | Franklin Sobrinho | 2016-01-08 | 1 | -1/+1 | |
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* | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 | |
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* | Make sure auto bracket completion setting always works, closes #2332 | Juan Linietsky | 2016-01-01 | 1 | -0/+9 | |
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* | Colorize Rect2 and NodePath in script editor | hondres | 2015-12-24 | 1 | -0/+2 | |
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* | this failed in msvc, didn't in linux and mingw | Ariel Manzur | 2015-12-20 | 1 | -1/+1 | |
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* | replaced :var by :Variant in documentation, fixes #2897 | Juan Linietsky | 2015-12-14 | 1 | -0/+1 | |
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* | do not open dominant script if external editor is selected, fixes #3067 | Juan Linietsky | 2015-12-14 | 1 | -0/+3 | |
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* | fix broken merge | Juan Linietsky | 2015-12-12 | 1 | -2/+0 | |
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* | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2015-12-12 | 1 | -1/+1 | |
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| * | Script debugger remains visible when using Debug->Show Debugger | Franklin Sobrinho | 2015-12-12 | 1 | -5/+2 | |
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* | | -added option to keep debugger open, fixes #3031 | Juan Linietsky | 2015-12-12 | 1 | -11/+18 | |
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* | -ability to change scripts in external editor and still have properties ↵ | Juan Linietsky | 2015-12-09 | 1 | -18/+98 | |
| | | | | reloaded in godot UI, fixes #3003 | |||||
* | Script Editor: maintain cursor column after duplicate a line | Franklin Sobrinho | 2015-12-06 | 1 | -1/+3 | |
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* | Merge pull request #2969 from neikeq/fix_bracket_complete | Rémi Verschelde | 2015-12-01 | 1 | -0/+1 | |
|\ | | | | | Fix auto bracket completion disabled on newly open scripts | |||||
| * | ScriptTextEditor: fix auto bracket completion not enabled | neikeq | 2015-12-01 | 1 | -0/+1 | |
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* | | Fix script editor not clonning down last line | neikeq | 2015-12-01 | 1 | -2/+2 | |
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* | Merge pull request #2908 from neikeq/fix_editor_select | Rémi Verschelde | 2015-11-25 | 1 | -0/+2 | |
|\ | | | | | Fix bugs caused by merged Script and Help tabs | |||||
| * | Fix Class Reference request from Inspector | neikeq | 2015-11-25 | 1 | -0/+2 | |
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* | | Merge pull request #2907 from neikeq/fix_2887 | Rémi Verschelde | 2015-11-24 | 1 | -6/+5 | |
|\ \ | | | | | | | Fix Class Search dialog not showing | |||||
| * | | Fix Class Search dialog not showing up | neikeq | 2015-11-24 | 1 | -6/+5 | |
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* / | Remember last help search | neikeq | 2015-11-24 | 1 | -1/+1 | |
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* | -Fixed default theme a little | Juan Linietsky | 2015-11-18 | 1 | -2/+6 | |
| | | | | -Added option to group help pages, fixes #2805 | |||||
* | -Merged Script and Help tabs | Juan Linietsky | 2015-11-17 | 1 | -430/+936 | |
| | | | | | | -Help tabs can be opened many at the same time -Color temperatures for opened scripts -Dominant script opening when switching scene tab | |||||
* | Fix create script dialog title(s) | Maximillian | 2015-08-09 | 1 | -0/+1 | |
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* | Add create new script button to script editor menu | Maximillian | 2015-08-09 | 1 | -4/+14 | |
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* | more debugger fixes | Juan Linietsky | 2015-08-04 | 1 | -0/+1 | |
| | | | | | -setting/clearing breakpoints during run-time now works -multi-line strings resulted in wrong line numbers in bytecode, fixed | |||||
* | Several performance improvements, mainly in loading and instancing scenes ↵ | Juan Linietsky | 2015-06-29 | 1 | -2/+2 | |
| | | | | | | | | and resources. A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report. | |||||
* | improved get_node(), connect(), etc code completion. | Juan Linietsky | 2015-06-26 | 1 | -0/+83 | |
| | | | | | -properly completes text arguments -includes the "/root" autoloads | |||||
* | added a tiny bit more space to docks and script tab | Juan Linietsky | 2015-06-24 | 1 | -1/+2 | |
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* | Merge pull request #2101 from sanikoyes/Pr-script-editor-save-state | Juan Linietsky | 2015-06-22 | 1 | -2/+13 | |
|\ | | | | | Pr-Script editor | |||||
| * | Script editor: restore line/column after script reload | sanikoyes | 2015-06-16 | 1 | -2/+13 | |
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* | | Multiple scene editing *POTENTIALLY UNSTABLE* | Juan Linietsky | 2015-06-22 | 1 | -141/+240 | |
|/ | | | | | | | | | | | -ability to edit multiple scenes at the same time -resource internal IDs are now persistent, this makes multiple scene editing possible but maaaaay result in file corruption bugs (tested and could not find anything but possibility exists because core code changed, report immediately if you find this). -properly save settings, layout, etc when edited -script editing is independent from scene editing now -show a yellow box when a script belongs to the scene |