| Commit message (Expand) | Author | Age | Files | Lines |
* | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 1 | -4131/+0 |
* | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky | 2017-02-21 | 1 | -1/+1 |
* | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -9/+9 |
* | Several bugfixes, improving the import workflow | Juan Linietsky | 2017-02-06 | 1 | -73/+17 |
* | Remove Quick Filter Files and fix FS search hotkey | Rémi Verschelde | 2017-01-21 | 1 | -1/+1 |
* | Change camera default rotation | volzhs | 2017-01-17 | 1 | -3/+3 |
* | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 1 | -6/+6 |
* | Style: Cleanups, added headers, renamed files | Rémi Verschelde | 2017-01-16 | 1 | -1/+1 |
* | 2D and 3D viewport are working again :D | Juan Linietsky | 2017-01-15 | 1 | -8/+8 |
* | no more errors related to missing GlobalConfig::Get (or so I hope) | Juan Linietsky | 2017-01-14 | 1 | -2/+2 |
* | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky | 2017-01-14 | 1 | -10/+7 |
* | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -28/+26 |
* | Vector2.get_aspect() renamed to Vector2.aspect() to keep consistent method na... | Juan Linietsky | 2017-01-13 | 1 | -2/+2 |
* | Reenable node name case setting + code cleanups | Rémi Verschelde | 2017-01-13 | 1 | -22/+5 |
* | New API for visibility in both CanvasItem and Spatial | Juan Linietsky | 2017-01-13 | 1 | -3/+3 |
* | Renamed most signals so they refer to: | Juan Linietsky | 2017-01-12 | 1 | -4/+4 |
* | Type renames: | Juan Linietsky | 2017-01-11 | 1 | -12/+12 |
* | Merge pull request #7438 from tagcup/matrix3_rotate_fix | Juan Linietsky | 2017-01-10 | 1 | -18/+7 |
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| * | Fix the order in which additional transformations are applied in Matrix3 and ... | Ferenc Arn | 2017-01-08 | 1 | -18/+7 |
* | | Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con... | Juan Linietsky | 2017-01-10 | 1 | -2/+2 |
* | | Removed ratio anchoring (will have to fix multiple 3D views later..) | Juan Linietsky | 2017-01-08 | 1 | -22/+22 |
* | | PopupMenu now emits both index_pressed and id_pressed instead of item_pressed... | Juan Linietsky | 2017-01-08 | 1 | -4/+4 |
* | | renamed _input_event for GUI events to _gui_input, so it's more differentiate... | Juan Linietsky | 2017-01-08 | 1 | -5/+5 |
* | | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -5/+5 |
* | | Editor settings categories are now tidy and beautiful! | Juan Linietsky | 2017-01-05 | 1 | -15/+15 |
* | | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky | 2017-01-05 | 1 | -8/+8 |
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* | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2017-01-04 | 1 | -11/+11 |
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| * | Use right handed coordinate system for rotation matrices and quaternions. Als... | Ferenc Arn | 2017-01-03 | 1 | -11/+11 |
* | | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky | 2017-01-04 | 1 | -20/+20 |
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* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -24/+24 |
* | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -61/+84 |
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| * | WIP particle system | Juan Linietsky | 2017-01-01 | 1 | -0/+11 |
| * | all light types and shadows are working, pending a lot of clean-up | Juan Linietsky | 2016-11-09 | 1 | -0/+14 |
| * | -Many many fixes | Juan Linietsky | 2016-10-29 | 1 | -3/+6 |
| * | PBR more or less working, still working on bringing gizmos back | Juan Linietsky | 2016-10-27 | 1 | -30/+26 |
| * | Everything returning to normal in 3D, still a long way to go | Juan Linietsky | 2016-10-19 | 1 | -0/+1 |
| * | -Added ViewportContainer, this is the only way to make viewports show up in G... | Juan Linietsky | 2016-10-05 | 1 | -2/+2 |
| * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 1 | -44/+42 |
* | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
* | | Add shortcut to reset cursor position in 3D Editor ( #166 ) | Fabio Alessandrelli | 2016-10-04 | 1 | -0/+7 |
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* | -Added bindings to the resource filesystem for editor | Juan Linietsky | 2016-09-10 | 1 | -1/+1 |
* | Made it possible to properly draw over the 2D canvas for 2D objects. Arranged... | Juan Linietsky | 2016-09-10 | 1 | -0/+3 |
* | Added customisable grid color, issue 3781 | Paulb23 | 2016-09-08 | 1 | -4/+6 |
* | Double click on scene tree element to focus currently selected node | Daniel J. Ramirez | 2016-08-27 | 1 | -26/+33 |
* | Fix EditorSpatialGizmo virtual functions not being called | Franklin Sobrinho | 2016-07-09 | 1 | -1/+10 |
* | Removed unused variables (second pass) + dead code | Rémi Verschelde | 2016-07-07 | 1 | -75/+0 |
* | Added spatial editor shortcuts | Daniel J. Ramirez | 2016-06-30 | 1 | -149/+114 |
* | Renamed Trackpad Hint to Emulate 3 Button Mouse. (#5258) | sunnystormy | 2016-06-21 | 1 | -1/+1 |
* | * fix messages when modifying on switching the active axis | Nuno Donato | 2016-06-10 | 1 | -4/+4 |
* | Added 3 more translatable strings | DimOkGamer | 2016-06-01 | 1 | -1/+1 |