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path: root/tools/editor/plugins/spatial_editor_plugin.cpp
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* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-4131/+0
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-9/+9
* Several bugfixes, improving the import workflowJuan Linietsky2017-02-061-73/+17
* Remove Quick Filter Files and fix FS search hotkeyRémi Verschelde2017-01-211-1/+1
* Change camera default rotationvolzhs2017-01-171-3/+3
* Style: Fix statements ending with ';;'Rémi Verschelde2017-01-161-6/+6
* Style: Cleanups, added headers, renamed filesRémi Verschelde2017-01-161-1/+1
* 2D and 3D viewport are working again :DJuan Linietsky2017-01-151-8/+8
* no more errors related to missing GlobalConfig::Get (or so I hope)Juan Linietsky2017-01-141-2/+2
* removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky2017-01-141-10/+7
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-28/+26
* Vector2.get_aspect() renamed to Vector2.aspect() to keep consistent method na...Juan Linietsky2017-01-131-2/+2
* Reenable node name case setting + code cleanupsRémi Verschelde2017-01-131-22/+5
* New API for visibility in both CanvasItem and SpatialJuan Linietsky2017-01-131-3/+3
* Renamed most signals so they refer to:Juan Linietsky2017-01-121-4/+4
* Type renames:Juan Linietsky2017-01-111-12/+12
* Merge pull request #7438 from tagcup/matrix3_rotate_fixJuan Linietsky2017-01-101-18/+7
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| * Fix the order in which additional transformations are applied in Matrix3 and ...Ferenc Arn2017-01-081-18/+7
* | Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...Juan Linietsky2017-01-101-2/+2
* | Removed ratio anchoring (will have to fix multiple 3D views later..)Juan Linietsky2017-01-081-22/+22
* | PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...Juan Linietsky2017-01-081-4/+4
* | renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky2017-01-081-5/+5
* | Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-5/+5
* | Editor settings categories are now tidy and beautiful!Juan Linietsky2017-01-051-15/+15
* | -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-8/+8
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* Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2017-01-041-11/+11
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| * Use right handed coordinate system for rotation matrices and quaternions. Als...Ferenc Arn2017-01-031-11/+11
* | -Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky2017-01-041-20/+20
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* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-24/+24
* Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-021-61/+84
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| * WIP particle systemJuan Linietsky2017-01-011-0/+11
| * all light types and shadows are working, pending a lot of clean-upJuan Linietsky2016-11-091-0/+14
| * -Many many fixesJuan Linietsky2016-10-291-3/+6
| * PBR more or less working, still working on bringing gizmos backJuan Linietsky2016-10-271-30/+26
| * Everything returning to normal in 3D, still a long way to goJuan Linietsky2016-10-191-0/+1
| * -Added ViewportContainer, this is the only way to make viewports show up in G...Juan Linietsky2016-10-051-2/+2
| * Begining of GLES3 renderer:Juan Linietsky2016-10-031-44/+42
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* | Add shortcut to reset cursor position in 3D Editor ( #166 )Fabio Alessandrelli2016-10-041-0/+7
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* -Added bindings to the resource filesystem for editorJuan Linietsky2016-09-101-1/+1
* Made it possible to properly draw over the 2D canvas for 2D objects. Arranged...Juan Linietsky2016-09-101-0/+3
* Added customisable grid color, issue 3781Paulb232016-09-081-4/+6
* Double click on scene tree element to focus currently selected nodeDaniel J. Ramirez2016-08-271-26/+33
* Fix EditorSpatialGizmo virtual functions not being calledFranklin Sobrinho2016-07-091-1/+10
* Removed unused variables (second pass) + dead codeRémi Verschelde2016-07-071-75/+0
* Added spatial editor shortcutsDaniel J. Ramirez2016-06-301-149/+114
* Renamed Trackpad Hint to Emulate 3 Button Mouse. (#5258)sunnystormy2016-06-211-1/+1
* * fix messages when modifying on switching the active axisNuno Donato2016-06-101-4/+4
* Added 3 more translatable stringsDimOkGamer2016-06-011-1/+1