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Redot Engine – Multi-platform 2D and 3D game engine
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tools
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editor
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plugins
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sprite_frames_editor_plugin.cpp
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Author
Age
Files
Lines
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-969
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+0
*
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
1
-1
/
+1
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-21
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+21
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-3
/
+3
*
New API for visibility in both CanvasItem and Spatial
Juan Linietsky
2017-01-13
1
-1
/
+1
*
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-08
1
-2
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+2
*
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-2
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+2
*
-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
2017-01-04
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-23
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+23
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Implemented UndoRedo mergeable modes
Franklin Sobrinho
2016-08-17
1
-1
/
+1
*
AnimatedSprite and AnimatedSprite 3D adapt the name of the current animation ...
Juan Linietsky
2016-06-29
1
-1
/
+62
*
Changed how min/max icon size in ItemList works and replaced it by a fixed si...
Juan Linietsky
2016-06-12
1
-1
/
+1
*
i18n: Second pass at proofreading
Rémi Verschelde
2016-05-21
1
-3
/
+3
*
i18n: Proofreading of all strings
Rémi Verschelde
2016-05-21
1
-5
/
+5
*
New reworked AnimatedSprite!
Juan Linietsky
2016-05-14
1
-74
/
+463
*
Modified editor strings to be translatable in the future
Juan Linietsky
2016-05-03
1
-28
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+28
*
-Massive editor dialog cleanup
Juan Linietsky
2016-01-17
1
-7
/
+9
*
Merge pull request #3217 from neikeq/asframes_patch
Rémi Verschelde
2016-01-06
1
-1
/
+0
|
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*
Disable renaming AnimatedSprite frames
Ignacio Etcheverry
2016-01-03
1
-1
/
+0
*
|
Show the texture name after the frame number in the SpriteFrames editor
Nounours Heureux
2016-01-03
1
-1
/
+1
|
/
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
new file dialog!
Juan Linietsky
2015-06-06
1
-2
/
+2
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Changed popup_centered by popup_centered_minsize in editor dialogs
Franklin Sobrinho
2015-04-08
1
-2
/
+2
*
merging okam changes
Juan Linietsky
2015-04-02
1
-1
/
+36
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+483