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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
tools
/
editor
/
scene_tree_dock.h
Commit message (
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Author
Age
Files
Lines
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Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-188
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+0
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Add 'Copy Node Path' action to right mouse menu
Geequlim
2017-01-15
1
-0
/
+1
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some class renames
Juan Linietsky
2017-01-12
1
-1
/
+1
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Can create or load script on Attach script dialog
volzhs
2016-11-11
1
-4
/
+1
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Option for detaching script from node (#6934).
Mateusz Adamczyk
2016-11-01
1
-0
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+2
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Merge pull request #6945 from Hinsbart/script_dnd
Rémi Verschelde
2016-10-30
1
-0
/
+1
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Ability to drag script files from Filesystem dock to SceneTree dock.
Andreas Haas
2016-10-27
1
-0
/
+1
*
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Merge pull request #6920 from volzhs/dragndrop-2d
Rémi Verschelde
2016-10-30
1
-1
/
+1
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Improve drag and drop on 2D viewport
volzhs
2016-10-26
1
-1
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+1
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Option to load script for node (#6839)
Mateusz Adamczyk
2016-10-19
1
-1
/
+5
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/
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Replace a node with saved branch scene instance
volzhs
2016-10-11
1
-0
/
+1
*
Modified resource menu for node scripts so it always goes through the new scr...
Juan Linietsky
2016-09-12
1
-0
/
+1
*
Double click on scene tree element to focus currently selected node
Daniel J. Ramirez
2016-08-27
1
-0
/
+2
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-Added yield nodes to visual script
Juan Linietsky
2016-08-07
1
-0
/
+1
*
More progress on visual script editing
Juan Linietsky
2016-08-03
1
-0
/
+3
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"FileSystem" dock now instance all selected scenes in one action
Franklin Sobrinho
2016-07-21
1
-1
/
+3
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Many fixes to scene tree node dragging, closes #5341
Juan Linietsky
2016-06-30
1
-1
/
+1
*
Created a NodeDock with signals and groups
Juan Linietsky
2016-06-04
1
-1
/
+2
*
Signals became a tab
Juan Linietsky
2016-06-03
1
-1
/
+1
*
Changed import workflow
Juan Linietsky
2016-05-27
1
-0
/
+1
*
-Added configuration warning system for nodes
Juan Linietsky
2016-05-17
1
-2
/
+4
*
Contextualized Scene Tree menu
Juan Linietsky
2016-05-16
1
-0
/
+8
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Experimental Right Mouse Button menu for SceneTree
Juan Linietsky
2016-05-15
1
-0
/
+5
*
ability to drag scenes from filesystem to tree for instancing
Juan Linietsky
2016-05-11
1
-1
/
+5
*
-begun implementing drag & drop editor wide
Juan Linietsky
2016-05-11
1
-0
/
+4
*
Merge pull request #2928 from akien-mga/pr-subscene-icon-in-dock
Rémi Verschelde
2016-01-15
1
-0
/
+4
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Moved subscene creation from scene menu to an icon on the scene dock
Rémi Verschelde
2015-11-27
1
-0
/
+4
*
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-New reparent option "keep global transform" on reparent dialog. It is enable...
Juan Linietsky
2016-01-02
1
-1
/
+1
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Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
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+1
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Multiple, simultaneous node editing spuport!!
Juan Linietsky
2015-08-25
1
-0
/
+2
*
Multiple scene editing *POTENTIALLY UNSTABLE*
Juan Linietsky
2015-06-22
1
-0
/
+1
*
missing changes
Juan Linietsky
2015-06-14
1
-0
/
+1
*
new file dialog!
Juan Linietsky
2015-06-06
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Fixed a bug where a user could add a cyclical dependency, causing a crash.
Nathan Warden
2015-01-19
1
-0
/
+1
*
Fix #395: change node name does not refresh in the inspector until you resele...
Ralf Hölzemer
2014-09-21
1
-0
/
+1
*
3D Physics and Other Stuff
Juan Linietsky
2014-09-02
1
-0
/
+1
*
Forgot to add SceneTreeDock::set_selected change in last PR
marynate
2014-07-02
1
-1
/
+1
*
Shift+Del to delete nodes without confirmation
marynate
2014-05-10
1
-1
/
+1
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GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+137