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* Remove Better Collada Exporter, now in its own repoRémi Verschelde2016-07-104-2702/+0
* Flake8 compliance (except for unused variables)Nobody Really2016-07-093-712/+1105
* Comma fixNobody Really2016-07-093-575/+575
* Whitespace fixNobody Really2016-07-093-1714/+1623
* Improved Blender/Collada shadeless->unshaded importPawel Kowal2016-06-071-0/+6
* Improved Blender/Collada -colonly import creating collision shapes for emptiesPawel Kowal2016-06-051-0/+10
* Remove trailing spacesRémi Verschelde2016-04-023-121/+121
* Correct spot light size conversion in Blender exporter.Brandon DeRosier2016-03-131-1/+1
* Fix typoRémi Verschelde2016-01-051-1/+1
* Remove of use_exclude_ctrl_bones (was removed in io_scene_dae by Sergey Lapin...Neiro2015-11-121-3/+1
* Merge pull request #2488 from slapin/remove-unimplemented-exporter-optionJuan Linietsky2015-10-171-5/+0
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| * Remove of use_exclude_ctrl_bones optionSergey Lapin2015-09-181-5/+0
* | newline fixesreduz2015-10-081-474/+474
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* when copy images enabled, 'images' path prefix was only being written to file...romulox_x2015-07-091-2/+2
* Fix typo that produced invalid markup for imagesGuido Berhoerster2015-06-201-1/+1
* Fix DAE exporter - files unreadable by AssimpJosh Heidenreich2015-06-021-7/+17
* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-05-011-1/+1
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| * disable apply modifiers by default in export flagJuan Linietsky2015-04-221-1/+1
* | -fixed default godot logoJuan Linietsky2015-05-011-6/+10
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* -Better Collada now keeps mesh names properly from blender, makes the "overwr...Juan Linietsky2015-04-081-4/+6
* merging okam changesJuan Linietsky2015-04-021-18/+21
* merges from okam repoJuan Linietsky2015-03-031-16/+55
* Export Manager FixesAndreas Esau2015-01-151-15/+50
* mergable version of ndee's pull requestDana Olson2015-01-092-22/+488
* Small FixesJuan Linietsky2014-12-081-4/+7
* Batch of BugfixesJuan Linietsky2014-12-071-5/+19
* -Ability to ask for documents/pictures/etc system dirs.Juan Linietsky2014-12-021-3/+16
* -fix sound room params (was not working)Juan Linietsky2014-11-261-1/+17
* 3D Import Import & UDPJuan Linietsky2014-11-121-1/+1
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-1/+5
* -Much improvement to baked light bakerJuan Linietsky2014-10-271-1/+9
* -do not use calc_tangents if no UVsJuan Linietsky2014-10-141-1/+4
* ColladaJuan Linietsky2014-10-142-36/+152
* missingJuan Linietsky2014-10-101-1/+1
* -less agressive install.txt, existence of this package is proof enough of dis...Juan Linietsky2014-10-101-13/+1
* -compatibility fixes, Better Collada is ready for PRIME TIME!Juan Linietsky2014-10-092-91/+102
* -Rasterizer supports meshes with both skeletons and blend shapesJuan Linietsky2014-10-092-67/+217
* Huge Amount of BugFixJuan Linietsky2014-10-032-1/+14
* Restore current frame and assigned actions to the state before exportRalf Hölzemer2014-09-251-0/+15
* Only export Actions with a user count > 0Ralf Hölzemer2014-09-231-1/+1
* Recover shape key stateSergey Lapin2014-09-171-0/+2
* Added option to enable and disable export of shape keysSergey Lapin2014-09-172-1/+5
* Added shape keys exportSergey Lapin2014-09-171-14/+32
* 3D Physics Rework, Other StuffJuan Linietsky2014-09-151-5/+12
* Little BitsJuan Linietsky2014-08-141-2/+5
* Small Issues & MaintenanceJuan Linietsky2014-08-011-3/+27
* -project settings are saved when changedJuan Linietsky2014-02-151-0/+23
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-092-0/+1397