| Commit message (Expand) | Author | Age | Files | Lines |
| * | Fix a bug with doctool (" >") | Bojidar Marinov | 2015-09-23 | 1 | -2/+2 |
| * | Ability to visually debug geometry visually: | Juan Linietsky | 2015-09-20 | 12 | -18/+150 |
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| | * | Merge pull request #2352 from xodene/patch-6/script-file-new | Juan Linietsky | 2015-09-16 | 3 | -9/+23 |
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| | | * | Fix create script dialog title(s) | Maximillian | 2015-08-09 | 2 | -1/+2 |
| | | * | Add create new script button to script editor menu | Maximillian | 2015-08-09 | 3 | -8/+21 |
| | * | | Set AnimationEditor UndoRedo reference on creation | George Marques | 2015-09-13 | 1 | -0/+1 |
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| * | | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-09-10 | 1 | -0/+4 |
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| | * | | Rewrite of the AudioStream API | Juan Linietsky | 2015-09-09 | 1 | -0/+4 |
| * | | | HTML5 exporter Improvements | Juan Linietsky | 2015-09-10 | 2 | -0/+1317 |
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| * | | merged some stuff for okam | Juan Linietsky | 2015-09-03 | 5 | -139/+241 |
| * | | -removed resources dock, good bye old friend | Juan Linietsky | 2015-09-01 | 8 | -28/+403 |
| * | | new editor settings customization of where to run the game from the editor | Juan Linietsky | 2015-08-30 | 2 | -1/+74 |
| * | | make moving up&down items from the autoload list work | Juan Linietsky | 2015-08-30 | 1 | -9/+40 |
| * | | -fix compile issue (pow) | Juan Linietsky | 2015-08-30 | 2 | -4/+38 |
| * | | -Properly keep animation editor and viewport state while switching scene tabs | Juan Linietsky | 2015-08-29 | 4 | -1/+67 |
| * | | -display/emulate_touchscreen now really emulates a touchscreen | Juan Linietsky | 2015-08-29 | 5 | -1/+15 |
| * | | -added hints to sprite v/hframes, fixes truncation problem | Juan Linietsky | 2015-08-29 | 2 | -2/+4 |
| * | | make sure array is created if not existing, as noted by Guilherme Felipe | Juan Linietsky | 2015-08-25 | 3 | -4/+12 |
| * | | Show documentation for properties on hover. | Juan Linietsky | 2015-08-25 | 3 | -0/+62 |
| * | | Ability to edit all kinds of arrays from the property editor. | Juan Linietsky | 2015-08-25 | 3 | -9/+363 |
| * | | Multiple, simultaneous node editing spuport!! | Juan Linietsky | 2015-08-25 | 9 | -10/+199 |
| * | | missing type icon | Juan Linietsky | 2015-08-24 | 1 | -0/+0 |
| * | | beautiful visual menu to change anchors | Juan Linietsky | 2015-08-24 | 21 | -0/+140 |
| * | | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-08-23 | 3 | -3/+27 |
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| | * | Merge pull request #2316 from StraToN/clearconsole | Juan Linietsky | 2015-08-08 | 3 | -3/+27 |
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| | | * | Damnit, forgot one more debug line >< | Julian Murgia - StraToN | 2015-07-30 | 1 | -1/+0 |
| | | * | forgot to remove a method declaration... | Julian Murgia - StraToN | 2015-07-30 | 1 | -1/+0 |
| | | * | include not necessary anymore | Julian Murgia - StraToN | 2015-07-30 | 1 | -1/+0 |
| | | * | Added automatic clear output on Play in Godot Settings | Julian Murgia - StraToN | 2015-07-30 | 3 | -6/+17 |
| | | * | Added "Clear" button top right of output debug console in editor | Julian Murgia - StraToN | 2015-07-29 | 2 | -0/+16 |
| * | | | **WARNING BEFORE PULLING** | Juan Linietsky | 2015-08-23 | 16 | -243/+1856 |
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| * | | -Merged the file server with the live editing and remote debug | Juan Linietsky | 2015-08-06 | 12 | -58/+150 |
| * | | more debugger fixes | Juan Linietsky | 2015-08-04 | 3 | -0/+16 |
| * | | error debugger | Juan Linietsky | 2015-08-04 | 2 | -0/+138 |
| * | | live debug fixes | Juan Linietsky | 2015-08-02 | 3 | -13/+14 |
| * | | Live edit WORK IN PROGRESS | Juan Linietsky | 2015-08-02 | 10 | -10/+502 |
| * | | Merge pull request #2248 from romulox-x/colladaImagePath | Juan Linietsky | 2015-07-27 | 1 | -2/+2 |
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| | * | | when copy images enabled, 'images' path prefix was only being written to file... | romulox_x | 2015-07-09 | 1 | -2/+2 |
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| * | | QOL, script buttons in scene tabs | Juan Linietsky | 2015-07-26 | 5 | -2/+37 |
| * | | -added icons for root node types on tabs | Juan Linietsky | 2015-07-24 | 3 | -1/+24 |
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| * | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky | 2015-06-29 | 7 | -16/+16 |
| * | improved get_node(), connect(), etc code completion. | Juan Linietsky | 2015-06-26 | 3 | -1/+90 |
| * | added a tiny bit more space to docks and script tab | Juan Linietsky | 2015-06-24 | 4 | -2/+5 |
| * | fix connection dialog bug | Juan Linietsky | 2015-06-24 | 1 | -2/+2 |
| * | added ability to define signals in script | Juan Linietsky | 2015-06-24 | 1 | -46/+102 |
| * | CollisionShape2D visual editor | Franklin Sobrinho | 2015-06-23 | 3 | -0/+608 |
| * | Merge pull request #1907 from tommy3/show-hidden-files | Juan Linietsky | 2015-06-23 | 1 | -0/+1 |
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| | * | set initial flag 'show_hidden_files' for file dialogs in project manager init... | tommy3 | 2015-05-14 | 1 | -0/+1 |
| * | | Merge pull request #2070 from Krzycho666/AnimationPlayer_fix | Juan Linietsky | 2015-06-22 | 1 | -1/+2 |
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| | * | | fixed problem with crashing godot when changing number of steps while no anim... | krzycho | 2015-06-11 | 1 | -1/+2 |