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* Editor settings categories are now tidy and beautiful!Juan Linietsky2017-01-0539-483/+482
* -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-0528-305/+315
* -GDScript support for accessing properties directlyJuan Linietsky2017-01-041-2/+6
* Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2017-01-047-27/+27
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| * Use right handed coordinate system for rotation matrices and quaternions. Als...Ferenc Arn2017-01-037-27/+27
* | -Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky2017-01-0428-349/+521
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* Begin modifying properties to make them more friendly to script and doc.Juan Linietsky2017-01-032-5/+32
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-02205-1639/+1639
* Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2017-01-02284-4369/+19878
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| * Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-0255-570/+1106
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| | * WIP particle systemJuan Linietsky2017-01-011-0/+11
| | * put some limits to max ubo sizes to avoid crashesJuan Linietsky2016-12-231-1/+0
| | * baking now shows a proper button, and bakes can be saved.Juan Linietsky2016-12-233-0/+99
| | * Some BRDF fixesJuan Linietsky2016-12-212-1/+4
| | * work in progress global illuminationJuan Linietsky2016-12-204-8/+203
| | * Screen space reflection effectJuan Linietsky2016-11-291-3/+9
| | * Blend shapes using transform feedback (GPU)Juan Linietsky2016-11-242-11/+19
| | * Instancing is working! (hooray)Juan Linietsky2016-11-221-2/+6
| | * working reflection probes!!Juan Linietsky2016-11-192-0/+190
| | * all light types and shadows are working, pending a lot of clean-upJuan Linietsky2016-11-093-7/+21
| | * -Many many fixesJuan Linietsky2016-10-295-91/+98
| | * PBR more or less working, still working on bringing gizmos backJuan Linietsky2016-10-2712-176/+172
| | * Everything returning to normal in 3D, still a long way to goJuan Linietsky2016-10-191-0/+1
| | * 2D Shaders are working again using the new syntax, though all is buggy in gen...Juan Linietsky2016-10-101-0/+4
| | * -the new shader language seems to workJuan Linietsky2016-10-073-169/+97
| | * -Added ViewportContainer, this is the only way to make viewports show up in G...Juan Linietsky2016-10-055-11/+15
| | * Begining of GLES3 renderer:Juan Linietsky2016-10-0345-206/+242
| * | Merge pull request #7364 from guilhermefelipecgs/fix_bottom_panel_visibility_...Rémi Verschelde2017-01-023-14/+5
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| | * | Add new option to always open output on playGuilherme Felipe2016-12-241-0/+3
| | * | Fix visibility of bottom panel when start playingGuilherme Felipe2016-12-242-14/+2
| * | | Merge pull request #7401 from Zylann/bucket_fill_previewRémi Verschelde2017-01-022-9/+89
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| | * | | Added option to toggle bucket fill previewMarc Gilleron2016-12-311-2/+3
| | * | | Added bucket fill previewMarc Gilleron2016-12-312-8/+87
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| * | | Merge pull request #7382 from volzhs/fix-visibilityRémi Verschelde2017-01-022-14/+15
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| | * | | Show visual notice for visibility on Scene Dockvolzhs2016-12-282-1/+15
| | * | | Able to change visibility when ancestor node is hiddenvolzhs2016-12-281-13/+0
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| * | | Exposing edit_resource method of EditorNode in the EditorPlugin (#7355)Bruno Ortiz2017-01-022-0/+7
| * | | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-01259-264/+264
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| * | Merge pull request #7347 from bebae/masterRémi Verschelde2016-12-232-12/+9
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| | * | Allows to start the scene with custom arguments within the editorbebae2016-12-212-12/+9
| * | | PopupMenu upgrade: Hide on item selection (#7306)Ivan P. Skodje2016-12-231-0/+1
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| * | Merge pull request #7233 from Hinsbart/fix_dnd_crashRémi Verschelde2016-12-081-1/+1
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| | * | Fix crash on project importing by dragging a folder.Andreas Haas2016-12-021-1/+1
| * | | Merge pull request #7229 from volzhs/show-selected-nodeRémi Verschelde2016-12-081-0/+6
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| | * | | Show selected node in Scene dock when parent node is foldedvolzhs2016-12-021-0/+6
| * | | | TextureRegionEditor: Fix mouse wheel scroll speed.Andreas Haas2016-12-031-2/+2
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| * | | Merge pull request #7191 from volzhs/check-android-releaseRémi Verschelde2016-12-023-0/+222
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| | * | Check keystore field when export Android release apkvolzhs2016-11-293-0/+222
| * | | Fix snap mode selector sticking in texture region moduleDmitry Kram2016-11-271-1/+1
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| * | Set minimum version to 10.9 building OSXBastiaanOlij2016-11-252-4/+4