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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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debugger
Mode
Name
Size
-rw-r--r--
SCsub
162
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stats
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d---------
debug_adapter
392
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-rw-r--r--
editor_debugger_inspector.cpp
10268
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-rw-r--r--
editor_debugger_inspector.h
4153
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-rw-r--r--
editor_debugger_node.cpp
32319
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-rw-r--r--
editor_debugger_node.h
8720
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-rw-r--r--
editor_debugger_server.cpp
5900
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plain
-rw-r--r--
editor_debugger_server.h
3279
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-rw-r--r--
editor_debugger_tree.cpp
13804
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-rw-r--r--
editor_debugger_tree.h
3744
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-rw-r--r--
editor_expression_evaluator.cpp
6471
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-rw-r--r--
editor_expression_evaluator.h
3557
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-rw-r--r--
editor_file_server.cpp
10995
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plain
-rw-r--r--
editor_file_server.h
3101
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plain
-rw-r--r--
editor_performance_profiler.cpp
17002
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-rw-r--r--
editor_performance_profiler.h
4218
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-rw-r--r--
editor_profiler.cpp
24280
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stats
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-rw-r--r--
editor_profiler.h
5580
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-rw-r--r--
editor_visual_profiler.cpp
26316
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-rw-r--r--
editor_visual_profiler.h
4913
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stats
plain
-rw-r--r--
script_editor_debugger.cpp
73324
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-rw-r--r--
script_editor_debugger.h
11193
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plain