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redot-engine.git
4.3
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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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debugger
Mode
Name
Size
-rw-r--r--
SCsub
123
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stats
plain
d---------
debug_adapter
392
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-rw-r--r--
editor_debugger_inspector.cpp
9792
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plain
-rw-r--r--
editor_debugger_inspector.h
3980
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plain
-rw-r--r--
editor_debugger_node.cpp
32077
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-rw-r--r--
editor_debugger_node.h
8524
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-rw-r--r--
editor_debugger_server.cpp
5726
log
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plain
-rw-r--r--
editor_debugger_server.h
3125
log
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plain
-rw-r--r--
editor_debugger_tree.cpp
12700
log
stats
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-rw-r--r--
editor_debugger_tree.h
3530
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-rw-r--r--
editor_file_server.cpp
10950
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-rw-r--r--
editor_file_server.h
2947
log
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-rw-r--r--
editor_performance_profiler.cpp
16504
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plain
-rw-r--r--
editor_performance_profiler.h
4050
log
stats
plain
-rw-r--r--
editor_profiler.cpp
22686
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-rw-r--r--
editor_profiler.h
5285
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-rw-r--r--
editor_visual_profiler.cpp
25174
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-rw-r--r--
editor_visual_profiler.h
4710
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stats
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-rw-r--r--
script_editor_debugger.cpp
71685
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-rw-r--r--
script_editor_debugger.h
10853
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plain