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redot-engine.git
4.3
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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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debugger
Mode
Name
Size
-rw-r--r--
SCsub
123
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stats
plain
d---------
debug_adapter
392
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-rw-r--r--
editor_debugger_inspector.cpp
9797
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plain
-rw-r--r--
editor_debugger_inspector.h
3942
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plain
-rw-r--r--
editor_debugger_node.cpp
28381
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plain
-rw-r--r--
editor_debugger_node.h
7398
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-rw-r--r--
editor_debugger_server.cpp
5745
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plain
-rw-r--r--
editor_debugger_server.h
3104
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-rw-r--r--
editor_debugger_tree.cpp
9747
log
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plain
-rw-r--r--
editor_debugger_tree.h
3341
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-rw-r--r--
editor_network_profiler.cpp
8644
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plain
-rw-r--r--
editor_network_profiler.h
3172
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-rw-r--r--
editor_performance_profiler.cpp
15779
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plain
-rw-r--r--
editor_performance_profiler.h
3950
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plain
-rw-r--r--
editor_profiler.cpp
21394
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-rw-r--r--
editor_profiler.h
4842
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-rw-r--r--
editor_visual_profiler.cpp
24652
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-rw-r--r--
editor_visual_profiler.h
4449
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-rw-r--r--
script_editor_debugger.cpp
66734
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-rw-r--r--
script_editor_debugger.h
9730
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plain