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redot-engine.git
4.3
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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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debugger
Mode
Name
Size
-rw-r--r--
SCsub
123
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d---------
debug_adapter
392
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-rw-r--r--
editor_debugger_inspector.cpp
9802
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-rw-r--r--
editor_debugger_inspector.h
3980
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-rw-r--r--
editor_debugger_node.cpp
32163
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-rw-r--r--
editor_debugger_node.h
8565
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-rw-r--r--
editor_debugger_server.cpp
5726
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-rw-r--r--
editor_debugger_server.h
3125
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-rw-r--r--
editor_debugger_tree.cpp
13014
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-rw-r--r--
editor_debugger_tree.h
3561
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-rw-r--r--
editor_file_server.cpp
10944
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-rw-r--r--
editor_file_server.h
2947
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-rw-r--r--
editor_performance_profiler.cpp
16848
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-rw-r--r--
editor_performance_profiler.h
4064
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-rw-r--r--
editor_profiler.cpp
23343
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-rw-r--r--
editor_profiler.h
5379
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-rw-r--r--
editor_visual_profiler.cpp
25318
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-rw-r--r--
editor_visual_profiler.h
4710
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-rw-r--r--
script_editor_debugger.cpp
72191
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-rw-r--r--
script_editor_debugger.h
10867
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plain