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Redot Engine – Multi-platform 2D and 3D game engine
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servers
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audio
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effects
Mode
Name
Size
-rw-r--r--
SCsub
89
log
stats
plain
-rw-r--r--
audio_effect_amplify.cpp
3527
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stats
plain
-rw-r--r--
audio_effect_amplify.h
3041
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stats
plain
-rw-r--r--
audio_effect_chorus.cpp
14970
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plain
-rw-r--r--
audio_effect_chorus.h
4509
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stats
plain
-rw-r--r--
audio_effect_compressor.cpp
8637
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plain
-rw-r--r--
audio_effect_compressor.h
3781
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plain
-rw-r--r--
audio_effect_delay.cpp
12200
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plain
-rw-r--r--
audio_effect_delay.h
4500
log
stats
plain
-rw-r--r--
audio_effect_distortion.cpp
7039
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stats
plain
-rw-r--r--
audio_effect_distortion.h
3537
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-rw-r--r--
audio_effect_eq.cpp
5104
log
stats
plain
-rw-r--r--
audio_effect_eq.h
3899
log
stats
plain
-rw-r--r--
audio_effect_filter.cpp
6300
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plain
-rw-r--r--
audio_effect_filter.h
5554
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plain
-rw-r--r--
audio_effect_limiter.cpp
5807
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-rw-r--r--
audio_effect_limiter.h
3413
log
stats
plain
-rw-r--r--
audio_effect_panner.cpp
3327
log
stats
plain
-rw-r--r--
audio_effect_panner.h
2989
log
stats
plain
-rw-r--r--
audio_effect_phaser.cpp
6216
log
stats
plain
-rw-r--r--
audio_effect_phaser.h
3661
log
stats
plain
-rw-r--r--
audio_effect_pitch_shift.cpp
13561
log
stats
plain
-rw-r--r--
audio_effect_pitch_shift.h
4751
log
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-rw-r--r--
audio_effect_record.cpp
9489
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plain
-rw-r--r--
audio_effect_record.h
4204
log
stats
plain
-rw-r--r--
audio_effect_reverb.cpp
7538
log
stats
plain
-rw-r--r--
audio_effect_reverb.h
3806
log
stats
plain
-rw-r--r--
audio_effect_spectrum_analyzer.cpp
10446
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plain
-rw-r--r--
audio_effect_spectrum_analyzer.h
4013
log
stats
plain
-rw-r--r--
audio_effect_stereo_enhance.cpp
5814
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plain
-rw-r--r--
audio_effect_stereo_enhance.h
3449
log
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plain
-rw-r--r--
audio_stream_generator.cpp
6887
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plain
-rw-r--r--
audio_stream_generator.h
3921
log
stats
plain
-rw-r--r--
eq.cpp
6688
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plain
-rw-r--r--
eq.h
3465
log
stats
plain
-rw-r--r--
reverb.cpp
9219
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plain
-rw-r--r--
reverb.h
3914
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plain