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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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servers
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rendering
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renderer_rd
Mode
Name
Size
-rw-r--r--
SCsub
316
log
stats
plain
-rw-r--r--
cluster_builder_rd.cpp
26534
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stats
plain
-rw-r--r--
cluster_builder_rd.h
12829
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stats
plain
d---------
effects
1065
log
stats
plain
d---------
environment
235
log
stats
plain
d---------
forward_clustered
265
log
stats
plain
d---------
forward_mobile
253
log
stats
plain
-rw-r--r--
framebuffer_cache_rd.cpp
4109
log
stats
plain
-rw-r--r--
framebuffer_cache_rd.h
10203
log
stats
plain
-rw-r--r--
pipeline_cache_rd.cpp
6337
log
stats
plain
-rw-r--r--
pipeline_cache_rd.h
5334
log
stats
plain
-rw-r--r--
renderer_canvas_render_rd.cpp
113236
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plain
-rw-r--r--
renderer_canvas_render_rd.h
15316
log
stats
plain
-rw-r--r--
renderer_compositor_rd.cpp
15035
log
stats
plain
-rw-r--r--
renderer_compositor_rd.h
6353
log
stats
plain
-rw-r--r--
renderer_scene_render_rd.cpp
67239
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stats
plain
-rw-r--r--
renderer_scene_render_rd.h
16951
log
stats
plain
-rw-r--r--
shader_rd.cpp
28350
log
stats
plain
-rw-r--r--
shader_rd.h
7516
log
stats
plain
d---------
shaders
1123
log
stats
plain
d---------
spirv-reflect
33
log
stats
plain
d---------
storage_rd
1087
log
stats
plain
-rw-r--r--
uniform_set_cache_rd.cpp
3872
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stats
plain
-rw-r--r--
uniform_set_cache_rd.h
7778
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stats
plain