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Redot Engine – Multi-platform 2D and 3D game engine
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rasterizer_rd
Mode
Name
Size
-rw-r--r--
SCsub
118
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stats
plain
-rw-r--r--
cubemap_coeffs.h
158093
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plain
-rw-r--r--
light_cluster_builder.cpp
9036
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-rw-r--r--
light_cluster_builder.h
9049
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-rw-r--r--
rasterizer_canvas_rd.cpp
94411
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-rw-r--r--
rasterizer_canvas_rd.h
15958
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-rw-r--r--
rasterizer_effects_rd.cpp
54653
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-rw-r--r--
rasterizer_effects_rd.h
13848
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-rw-r--r--
rasterizer_rd.cpp
7648
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-rw-r--r--
rasterizer_rd.h
3894
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-rw-r--r--
rasterizer_scene_high_end_rd.cpp
107486
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-rw-r--r--
rasterizer_scene_high_end_rd.h
18470
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-rw-r--r--
rasterizer_scene_rd.cpp
150684
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-rw-r--r--
rasterizer_scene_rd.h
37632
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-rw-r--r--
rasterizer_storage_rd.cpp
154673
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-rw-r--r--
rasterizer_storage_rd.h
40312
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-rw-r--r--
render_pipeline_vertex_format_cache_rd.cpp
4899
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-rw-r--r--
render_pipeline_vertex_format_cache_rd.h
4239
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-rw-r--r--
shader_compiler_rd.cpp
45380
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-rw-r--r--
shader_compiler_rd.h
4974
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-rw-r--r--
shader_rd.cpp
15971
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-rw-r--r--
shader_rd.h
4916
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d---------
shaders
1051
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stats
plain