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#include <iostream>
#include "SavEdit.h"
SavEdit::SavEdit()
{
/*
* init
*/
filename = "Pokemon - Red Version (USA, Europe) (SGB Enhanced).sav";
lang = en_US;
// Generate the hashmaps
pkmnMap();
moveMap();
//TODO: itemMap();
}
std::string SavEdit::getFilename()
{
/*
* Return the file name.
*/
return filename;
}
void SavEdit::setFilename(std::string fname)
{
/*
* Set the file name.
*/
filename = fname;
}
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