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authorNickolai Korshunov <n.a.korshunov@gmail.com>2018-02-18 15:11:22 +0300
committerNickolai Korshunov <n.a.korshunov@gmail.com>2018-02-18 15:11:22 +0300
commit00e1b47c6fb96ef4ef7e449d06a60008fab7051f (patch)
treef91060d14ad0e531e2dd51808454d8dd58ab3678 /README.md
parent1394439286e20590cdbbcba15d8acc87bda05e42 (diff)
downloadredot-cpp-00e1b47c6fb96ef4ef7e449d06a60008fab7051f.tar.gz
Updated readme
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@@ -28,7 +28,7 @@ Edit `SConstruct` file and assign your godot executable path at line:7 `godot_bi
Building cpp_bindings
```
-$ scons godotbinpath="../godot_fork/bin/" headers="../godot_headers/" p=linux generate_bindings=yes
+$ scons godotbinpath="../godot_fork/bin/godot_binary" headers="../godot_headers/" p=linux generate_bindings=yes
```
resulting libraries will be placed under `bin/` and the generated headers will be placed under `include/*`